cirnogodot/Scripts/Actors/PreviewMarker3D.cs
2025-06-21 16:44:44 +02:00

124 lines
No EOL
2.7 KiB
C#

using Godot;
namespace Cirno.Scripts.Actors;
[Tool]
public partial class PreviewMarker3D : Marker3D
{
private Texture2D _texture;
protected Texture2D Texture
{
get => _texture;
set
{
_texture = value;
if (Engine.IsEditorHint())
{
QueueRedraw();
}
}
}
private bool _fixedSize;
private bool _billboard;
private float _pixelSize = 0.1f;
[Export]
protected bool FixedSize
{
get => _fixedSize;
set
{
_fixedSize = value;
if (Engine.IsEditorHint())
{
QueueRedraw();
}
}
}
[Export]
protected bool Billboard
{
get => _billboard;
set
{
_billboard = value;
if (Engine.IsEditorHint())
{
QueueRedraw();
}
}
}
[Export]
protected float PixelSize
{
get => _pixelSize;
set
{
_pixelSize = value;
if (Engine.IsEditorHint())
{
QueueRedraw();
}
}
}
[ExportToolButton("Update Icon")] public Callable RedrawButton => Callable.From(Redraw);
[ExportToolButton("Clear Children")] public Callable ClearChildrenButton => Callable.From(ClearChildren);
private Sprite3D _sprite;
public override void _Ready()
{
_sprite = GetNodeOrNull<Sprite3D>("Sprite3D");
ClearChildren();
if (Engine.IsEditorHint())
{
QueueRedraw();
return;
}
}
private void Redraw()
{
QueueRedraw();
}
private void ClearChildren()
{
var children = GetChildren();
foreach (var child in children)
{
if (child is Sprite3D)
{
child.QueueFree();
}
}
_sprite = null;
}
protected void QueueRedraw()
{
if (!Engine.IsEditorHint()) return;
if (_texture is null) return;
if (_sprite is null)
{
GD.Print("Remaking sprite");
_sprite = new EditorSprite3D();
this.AddChild(_sprite);
//_sprite.Owner = GetTree().EditedSceneRoot;
}
_sprite.Texture = _texture;
//_sprite.SetRotationDegrees(new Vector3(-45, 45, 0));
_sprite.FixedSize = FixedSize;
_sprite.SetBillboardMode(Billboard ? BaseMaterial3D.BillboardModeEnum.Enabled : BaseMaterial3D.BillboardModeEnum.Disabled);
_sprite.TextureFilter = BaseMaterial3D.TextureFilterEnum.Nearest;
_sprite.PixelSize = PixelSize;
}
}