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12 lines
203 B
C#
12 lines
203 B
C#
using Godot;
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using System;
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using System.Diagnostics;
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using Cirno.Scripts;
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public partial class Activable : Node2D, IActivable
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{
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public virtual void Activate()
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{
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//Debug.WriteLine("Activated");
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}
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}
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