cirnogodot/Scripts/UI/AnimatedTexture.cs
2025-03-14 10:16:40 +01:00

9 lines
254 B
C#

using Godot;
using System;
public partial class AnimatedTexture : TextureRect
{
[Export] public int Rows { get; private set; } = 1;
[Export] public int Columns { get; private set; } = 2;
[Export] public int Fps { get; private set; } = 30;
}