cirnogodot/Scripts/Resources/BulletCreationModifier.cs

10 lines
No EOL
249 B
C#

using Godot;
namespace Cirno.Scripts.Resources;
[GlobalClass]
[Tool]
public abstract partial class BulletCreationModifier : Resource, IBulletModifier
{
public abstract float ModifySpeed(float baseSpeed, int bulletIndex, int totalBullets);
}