cirnogodot/Scenes/Interactable.cs
2025-01-20 16:47:15 +01:00

13 lines
202 B
C#

using Godot;
using System;
using System.Diagnostics;
public partial class Interactable : Area2D
{
[Export] public Activable Target { get; set; }
public void Activate()
{
Target?.Activate();
}
}