cirnogodot/Scripts/Components/Actors/MovementHandler.cs
2025-02-17 21:53:05 +01:00

11 lines
No EOL
217 B
C#

using Godot;
public abstract partial class MovementHandler : Node2D
{
public Vector2 MovementDirection { get; set; }
public abstract void Init(Actor parent);
public abstract void Move(double delta);
}