cirnogodot/Scripts/Resources/BulletCreationModifier.cs
2025-05-09 11:46:58 +02:00

12 lines
No EOL
382 B
C#

using Cirno.Scripts.Components;
using Godot;
namespace Cirno.Scripts.Resources;
[GlobalClass]
[Tool]
public abstract partial class BulletCreationModifier : Resource, IBulletModifier
{
public abstract BulletInfo ModifyBullet(BulletInfo bullet, int bulletIndex, int totalBullets);
//public abstract float ModifySpeed(float baseSpeed, int bulletIndex, int totalBullets);
}