cirnogodot/Scripts/Misc/NavigationMap.cs
2025-03-25 13:51:35 +01:00

18 lines
339 B
C#

using Godot;
using System;
using System.Threading.Tasks;
public partial class NavigationMap : NavigationRegion2D
{
public override void _Ready()
{
_ = RecalculateNavigation();
}
private async Task RecalculateNavigation()
{
await Task.Delay(300);
this.BakeNavigationPolygon();
}
}