cirnogodot/Scripts/Resources/Modifiers/DelayedPlayerFacingModifier.cs
2025-06-30 17:28:19 +02:00

14 lines
No EOL
268 B
C#

using Cirno.Scripts.Weapons;
using Godot;
namespace Cirno.Scripts.Resources.Modifiers;
[GlobalClass]
[Tool]
public partial class DelayedPlayerFacingModifier : TimeModifier
{
public override void Start(IBullet bullet)
{
bullet.FacePlayer();
}
}