cirnogodot/Scenes/Props/Chest_Broken.tscn
2025-04-10 12:00:08 +02:00

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Text

[gd_scene load_steps=7 format=3 uid="uid://b57ep58h4bs3l"]
[ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_v36o1"]
[ext_resource type="Texture2D" uid="uid://qeh4ai8h6sw5" path="res://Sprites/Chest.png" id="2_v36o1"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
size = Vector2(11, 14)
[sub_resource type="AtlasTexture" id="AtlasTexture_v36o1"]
atlas = ExtResource("2_v36o1")
region = Rect2(32, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_ejqcg"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_v36o1")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
size = Vector2(11, 14)
[node name="Broken Chest" type="Area2D" groups=["Destroyable"]]
collision_layer = 64
collision_mask = 10
script = ExtResource("1_v36o1")
Indestructible = true
Health = 2.0
ExplosionRadius = 0.0
ExplosionDamage = 0.0
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_2ewfl")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_ejqcg")
[node name="RigidBody2D" type="StaticBody2D" parent="."]
collision_layer = 64
collision_mask = 10
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_ss2y0")