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12 lines
No EOL
351 B
C#
12 lines
No EOL
351 B
C#
using Cirno.Scripts.Components.FSM;
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using Cirno.Scripts.Components.FSM.Elevator;
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using Cirno.Scripts.Enums;
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using Godot;
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namespace Cirno.Scripts.Activables;
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public partial class Elevator : StateMachineBase<ElevatorState, ElevatorProxy>
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{
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[Export] public override ElevatorState InitialState { get; protected set; } = ElevatorState.Init;
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} |