cirnogodot/addons/scene_palette/components/favorite_button/FavoriteButton.gd
2025-02-24 11:57:09 +01:00

53 lines
1.7 KiB
GDScript

@tool
extends HBoxContainer
class_name PalettePluginFavoriteButton
@onready var button:Button = %Button
@onready var delete_button = %DeleteButton
@onready var color_picker_button = %ColorPickerButton
const PALETTE_NAME_MAX_LEN = 17
var directory:String:
set(value):
directory = value
button.text = _create_button_label(directory)
signal favorite_selected(dir)
signal favorite_color_changed(dir, color)
signal favorite_removed(dir)
func _create_button_label(directory) -> String:
var dir_name:String = directory.split('/')[-1]
# remove -,_ so that the names look neater
var btn_name:String = dir_name.replace('-', ' ').replace('_', ' ')
button.tooltip_text = "Open palette for " + btn_name
# If button names are too long, the behavior of the controls will wrap in
# a weird way when the panel width is resized in the editor.
# There's probably a better way to deal with this, but this works for now.
if len(btn_name) > PALETTE_NAME_MAX_LEN:
btn_name = btn_name.left(PALETTE_NAME_MAX_LEN)
return btn_name
func _on_favorite_button_pressed():
favorite_selected.emit(directory)
func _on_delete_button_pressed():
favorite_removed.emit(directory)
queue_free()
func set_settings_visibility(is_visible:bool):
delete_button.visible = is_visible
color_picker_button.visible = is_visible
func _on_color_picker_button_color_changed(color):
set_color(color)
favorite_color_changed.emit(directory, color)
#delete_button.add_theme_stylebox_override('normal', stylebox)
func set_color(color:Color):
var stylebox:StyleBoxFlat = StyleBoxFlat.new()
stylebox.bg_color = color
stylebox.set_content_margin_all(7)
button.add_theme_stylebox_override('normal', stylebox)
button.add_theme_stylebox_override('hover', stylebox)