cirnogodot/addons/cyclops_level_builder/shaders/outline_shader.tres

26 lines
1.2 KiB
Text

[gd_resource type="VisualShader" format=3 uid="uid://cc5tovf48xmg1"]
[sub_resource type="VisualShaderNodeColorConstant" id="VisualShaderNodeColorConstant_mqcg1"]
constant = Color(0, 0, 0, 1)
[sub_resource type="VisualShaderNodeColorParameter" id="VisualShaderNodeColorParameter_kvn47"]
parameter_name = "ColorParameter"
default_value_enabled = true
default_value = Color(0, 0, 0, 1)
[sub_resource type="VisualShaderNodeLinearSceneDepth" id="VisualShaderNodeLinearSceneDepth_d3ao7"]
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_pyrux"]
default_input_values = [0, 0.0, 1, 1.0]
[resource]
nodes/fragment/0/position = Vector2(480, 140)
nodes/fragment/2/node = SubResource("VisualShaderNodeColorConstant_mqcg1")
nodes/fragment/2/position = Vector2(227.319, 156.469)
nodes/fragment/3/node = SubResource("VisualShaderNodeColorParameter_kvn47")
nodes/fragment/3/position = Vector2(80, 280)
nodes/fragment/4/node = SubResource("VisualShaderNodeLinearSceneDepth_d3ao7")
nodes/fragment/4/position = Vector2(0, 560)
nodes/fragment/5/node = SubResource("VisualShaderNodeFloatOp_pyrux")
nodes/fragment/5/position = Vector2(260, 520)
nodes/fragment/connections = PackedInt32Array(2, 0, 0, 0, 3, 0, 0, 5, 4, 0, 5, 0, 5, 0, 0, 10)