cirnogodot/Shaders/GodotRetro/Object Shaders/Debug/helloworld.gdshader
2025-12-26 23:05:59 +01:00

13 lines
No EOL
356 B
Text

//SHADER GRABED FROM THE BOOK OF SHADERS
//PORTED AND MODIFYED TO GODOT BY AHOPNESS (@ahopness)
//LICENSE : CC0
//SHADERTOY LINK : https://thebookofshaders.com/edit.php#03/space.frag
shader_type spatial;
render_mode cull_disabled, specular_disabled, diffuse_lambert;
void fragment(){
vec2 st = UV;
vec3 final = vec3(st.x, st.y, 0.0);
ALBEDO = final;
}