cirnogodot/Scripts/Resources/VendingShopDefinition.cs

11 lines
No EOL
225 B
C#

using Godot;
using Godot.Collections;
namespace Cirno.Scripts.Resources;
[GlobalClass]
[Tool]
public partial class VendingShopDefinition : Resource
{
[Export] public Array<VendingShopEntry> Entries { get; set; } = [];
}