cirnogodot/Scenes/Actors/Wall_Turret.tscn
2025-05-26 11:13:22 +02:00

287 lines
12 KiB
Text

[gd_scene load_steps=44 format=3 uid="uid://8ab7omgqeodu"]
[ext_resource type="Script" uid="uid://bi2edpdosngll" path="res://Scripts/Components/FSM/Enemy/EnemyFSMProxy.cs" id="1_q7y0e"]
[ext_resource type="Resource" uid="uid://ddx2b6ymqu3eo" path="res://Resources/Enemies/Wall_Turret.tres" id="2_q7y0e"]
[ext_resource type="Script" uid="uid://dn6dbog1s2818" path="res://Scripts/Components/FSM/Enemy/EnemyStateMachine.cs" id="3_x4aey"]
[ext_resource type="Script" uid="uid://rrelumir3g6n" path="res://Scripts/Components/FSM/Enemy/Init.cs" id="4_kkydi"]
[ext_resource type="Script" uid="uid://bjrh5q24nuoec" path="res://Scripts/Components/FSM/Enemy/Idle.cs" id="5_mjnu8"]
[ext_resource type="Script" uid="uid://dn05b1fbc6ip5" path="res://Scripts/Components/FSM/Enemy/Turret/TurretAlert.cs" id="6_q7y0e"]
[ext_resource type="Script" uid="uid://biwpcnt2rhw23" path="res://Scripts/Components/FSM/Enemy/Turret/TurretShooting.cs" id="7_q7y0e"]
[ext_resource type="Script" uid="uid://4hwtlc1ftjsc" path="res://Scripts/Components/FSM/Enemy/Dead.cs" id="8_itp26"]
[ext_resource type="Script" uid="uid://dj37rup1ibnn6" path="res://Scripts/Components/FSM/Enemy/Controlled.cs" id="9_uk6hn"]
[ext_resource type="Texture2D" uid="uid://b58oxkofm64o7" path="res://ExternalMaterial/WallTurret/WallTurret_Small.png" id="10_q7y0e"]
[ext_resource type="Script" uid="uid://mb4ugq74a17c" path="res://Scripts/Components/FSM/Enemy/PlayerDetectionModule.cs" id="11_es6qk"]
[ext_resource type="Script" uid="uid://bflvr26h52c55" path="res://Scripts/Components/FSM/Enemy/EnemyStorageModule.cs" id="12_2603f"]
[ext_resource type="Script" uid="uid://cq3hkweplldbr" path="res://Scripts/Components/Actors/GenericDamageReceiver.cs" id="13_bk7yi"]
[ext_resource type="PackedScene" uid="uid://dmumxecckh42r" path="res://Scenes/Activable/BrokenFloorEmitter.tscn" id="14_oisk5"]
[ext_resource type="Script" uid="uid://cqwvssstkrdmw" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="15_wa21v"]
[ext_resource type="Script" uid="uid://ik7s65de723k" path="res://Scripts/Components/FSM/Enemy/NavigationMovementModule.cs" id="16_m83ka"]
[ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="17_vm1se"]
[ext_resource type="Resource" uid="uid://csdlihliv4cr8" path="res://Resources/Weapons/EnemyWeapon_simple.tres" id="18_s86e3"]
[ext_resource type="Script" uid="uid://dhsqsajq537qn" path="res://Scripts/Components/FSM/Enemy/EnemyAlarmModule.cs" id="19_3veuh"]
[ext_resource type="Script" uid="uid://bo5sgbv1t8ril" path="res://Scripts/Components/Actors/PlayerAnimationProvider.cs" id="20_sw3pd"]
[ext_resource type="Material" uid="uid://dnvwgyt2tbqmr" path="res://Resources/Materials/Player_Blink_Teleport_Material.tres" id="21_tdg7b"]
[ext_resource type="Script" uid="uid://ci0cievasc7k1" path="res://Scripts/Components/FSM/Enemy/TurretAnimationModule.cs" id="22_q7y0e"]
[ext_resource type="Script" uid="uid://bw4t2clyr6lib" path="res://Scripts/Components/FSM/Enemy/EnemyDropsProvider.cs" id="23_n8wpv"]
[ext_resource type="Texture2D" uid="uid://b2v6j7lsyltrc" path="res://Sprites/Actors/CirnoWings.png" id="24_uelh5"]
[ext_resource type="Script" uid="uid://dq338w2lw5phl" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="25_v7gpu"]
[ext_resource type="Script" uid="uid://d208gvthkstvc" path="res://Scripts/Components/Actors/PlayerCrosshairProvider.cs" id="26_fmjk0"]
[ext_resource type="Texture2D" uid="uid://cf2855sd3hqty" path="res://Sprites/Actors/Aiming_Reticule_Small.png" id="27_nyvts"]
[sub_resource type="CircleShape2D" id="CircleShape2D_pnkma"]
[sub_resource type="AtlasTexture" id="AtlasTexture_eymbs"]
atlas = ExtResource("10_q7y0e")
region = Rect2(0, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_x4aey"]
atlas = ExtResource("10_q7y0e")
region = Rect2(16, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_kkydi"]
atlas = ExtResource("10_q7y0e")
region = Rect2(32, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_mjnu8"]
atlas = ExtResource("10_q7y0e")
region = Rect2(48, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_yl0md"]
atlas = ExtResource("10_q7y0e")
region = Rect2(64, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_xa3rc"]
atlas = ExtResource("10_q7y0e")
region = Rect2(80, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_itp26"]
atlas = ExtResource("10_q7y0e")
region = Rect2(96, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_uk6hn"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_eymbs")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_x4aey")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_kkydi")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_mjnu8")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_yl0md")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_xa3rc")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_itp26")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_5wstg"]
radius = 29.0
[sub_resource type="CircleShape2D" id="CircleShape2D_6x22m"]
radius = 5.0
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_poxpj"]
particle_flag_disable_z = true
emission_shape = 2
emission_sphere_radius = 16.0
orbit_velocity_min = -1.0
orbit_velocity_max = 1.098
gravity = Vector3(0, 0, 0)
color = Color(0.0392157, 0.380392, 1, 1)
[sub_resource type="AtlasTexture" id="AtlasTexture_urwql"]
atlas = ExtResource("24_uelh5")
region = Rect2(0, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_wafqr"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_urwql")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="AtlasTexture" id="AtlasTexture_12erk"]
atlas = ExtResource("27_nyvts")
region = Rect2(0, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_biwfl"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_12erk")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[node name="WallTurret" type="CharacterBody2D" node_paths=PackedStringArray("EnemyFSM")]
collision_layer = 16
collision_mask = 33
script = ExtResource("1_q7y0e")
EnemyFSM = NodePath("StateMachine")
EnemyResource = ExtResource("2_q7y0e")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_pnkma")
[node name="StateMachine" type="Node2D" parent="."]
script = ExtResource("3_x4aey")
[node name="Init" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("DamageReceiver", "StorageModule")]
script = ExtResource("4_kkydi")
DamageReceiver = NodePath("../../DamageReceiver")
StorageModule = NodePath("../../Storage")
[node name="Idle" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "_moduleNodes")]
script = ExtResource("5_mjnu8")
StorageModule = NodePath("../../Storage")
PlayerDetection = NodePath("../../PlayerDetection")
DamageReceiver = NodePath("../../DamageReceiver")
_moduleNodes = [NodePath("../../AlarmModule"), NodePath("../../AnimationModule")]
[node name="Alert" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "_moduleNodes")]
script = ExtResource("6_q7y0e")
StorageModule = NodePath("../../Storage")
PlayerDetection = NodePath("../../PlayerDetection")
DamageReceiver = NodePath("../../DamageReceiver")
_moduleNodes = [NodePath("../../AnimationModule")]
[node name="Shooting" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "EquippedWeapon", "_moduleNodes")]
script = ExtResource("7_q7y0e")
StorageModule = NodePath("../../Storage")
PlayerDetection = NodePath("../../PlayerDetection")
DamageReceiver = NodePath("../../DamageReceiver")
EquippedWeapon = NodePath("../../EnemyWeapon")
_moduleNodes = [NodePath("../../AnimationModule")]
[node name="Dead" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "DropsProvider")]
script = ExtResource("8_itp26")
StorageModule = NodePath("../../Storage")
DropsProvider = NodePath("../../DropsProvider")
[node name="Controlled" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "DamageReceiver", "_inputProvider", "CrosshairProvider", "EquippedWeapon", "_moduleNodes")]
script = ExtResource("9_uk6hn")
StorageModule = NodePath("../../Storage")
DamageReceiver = NodePath("../../DamageReceiver")
_inputProvider = NodePath("../../InputProvider")
CrosshairProvider = NodePath("../../CrosshairProvider")
EquippedWeapon = NodePath("../../EnemyWeapon")
_moduleNodes = [NodePath("../../AnimationModule")]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_uk6hn")
frame = 5
frame_progress = 0.318811
[node name="PlayerDetection" type="Area2D" parent="."]
collision_layer = 0
collision_mask = 2
script = ExtResource("11_es6qk")
ObstaclesCollisionMask = 81
[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerDetection"]
shape = SubResource("CircleShape2D_5wstg")
[node name="Storage" type="Node2D" parent="." node_paths=PackedStringArray("Root")]
script = ExtResource("12_2603f")
Root = NodePath("..")
[node name="DamageReceiver" type="Area2D" parent="." node_paths=PackedStringArray("HealthProvider")]
collision_layer = 0
collision_mask = 136
script = ExtResource("13_bk7yi")
HealthProvider = NodePath("Health")
BulletGroup = 2
Debris = ExtResource("14_oisk5")
DeleteParentOnDeath = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver"]
position = Vector2(0, 3.865)
shape = SubResource("CircleShape2D_6x22m")
[node name="Health" type="Node2D" parent="DamageReceiver"]
script = ExtResource("15_wa21v")
ResourceName = "Health"
[node name="NavigationModule" type="Node2D" parent="." node_paths=PackedStringArray("StorageModule")]
script = ExtResource("16_m83ka")
StorageModule = NodePath("../Storage")
[node name="NavigationAgent2D" type="NavigationAgent2D" parent="NavigationModule"]
target_desired_distance = 8.0
path_max_distance = 800.0
path_postprocessing = 1
avoidance_enabled = true
debug_path_custom_color = Color(1, 0, 0, 1)
[node name="EnemyWeapon" parent="." instance=ExtResource("17_vm1se")]
WeaponData = ExtResource("18_s86e3")
[node name="AlarmModule" type="Node2D" parent="." node_paths=PackedStringArray("PlayerDetection")]
script = ExtResource("19_3veuh")
PlayerDetection = NodePath("../PlayerDetection")
[node name="AnimationProvider" type="Node2D" parent="." node_paths=PackedStringArray("_animatedSprite", "_shieldParticles")]
script = ExtResource("20_sw3pd")
_animatedSprite = NodePath("../AnimatedSprite2D")
_shieldParticles = NodePath("ShieldParticles")
WalkRightAnimationName = &"right"
WalkLeftAnimationName = &"left"
WalkDownAnimationName = &"down"
WalkUpAnimationName = &"up"
BlinkMaterial = ExtResource("21_tdg7b")
[node name="ShieldParticles" type="GPUParticles2D" parent="AnimationProvider"]
emitting = false
amount = 32
lifetime = 0.4
one_shot = true
process_material = SubResource("ParticleProcessMaterial_poxpj")
[node name="AnimationModule" type="Node2D" parent="." node_paths=PackedStringArray("AnimationProvider", "StorageModule", "HealthProvider")]
script = ExtResource("22_q7y0e")
AnimationProvider = NodePath("../AnimationProvider")
StorageModule = NodePath("../Storage")
HealthProvider = NodePath("../DamageReceiver/Health")
[node name="DropsProvider" type="Node2D" parent="." node_paths=PackedStringArray("StorageModule")]
script = ExtResource("23_n8wpv")
StorageModule = NodePath("../Storage")
[node name="PossessionWings" type="AnimatedSprite2D" parent="."]
visible = false
sprite_frames = SubResource("SpriteFrames_wafqr")
[node name="InputProvider" type="Node2D" parent="."]
script = ExtResource("25_v7gpu")
[node name="CrosshairProvider" type="Node2D" parent="." node_paths=PackedStringArray("AnimatedSprite")]
script = ExtResource("26_fmjk0")
AnimatedSprite = NodePath("Crosshair")
CrosshairDistance = 35.0
[node name="Crosshair" type="AnimatedSprite2D" parent="CrosshairProvider"]
sprite_frames = SubResource("SpriteFrames_biwfl")
[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
[connection signal="area_entered" from="DamageReceiver" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]
[connection signal="velocity_computed" from="NavigationModule/NavigationAgent2D" to="NavigationModule" method="_on_navigation_agent_2d_velocity_computed"]