cirnogodot/3D/TrenchBroom/EntityDefinitions/base/globalname_base.tres
2025-09-12 12:26:16 +02:00

13 lines
624 B
Text

[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=2 format=3 uid="uid://x4g06004i574"]
[ext_resource type="Script" uid="uid://ck575aqs1sbrb" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_wlfmo"]
[resource]
script = ExtResource("1_wlfmo")
classname = "Globalname"
class_properties = {
"globalname": ""
}
class_property_descriptions = {
"globalname": "Unique name in the Map Scene. When FuncGodot builds the map, this entity will be renamed to entity_ + globalname. This can be a useful alternative to targetname, especially when trying to reparent generated nodes."
}