[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://cfq121rs3bsu8"] [ext_resource type="PackedScene" uid="uid://pemr2lrv3ylk" path="res://Scenes/HUD/Items/ying_yang_gun_huditem.tscn" id="1_i6xgq"] [ext_resource type="Resource" uid="uid://ckppo2seg313h" path="res://Resources/Weapons/Cheat_Gun.tres" id="2_0na1t"] [ext_resource type="Texture2D" uid="uid://cwy7g861vnbj1" path="res://Sprites/Items/Cheat_Gun.png" id="2_0vddk"] [ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_i0e51"] [resource] script = ExtResource("3_i0e51") ItemName = &"Cheat Gun" ItemDescription = &"Does massive damage" ItemKey = &"CHEAT_GUN" Item = 9 WeaponData = ExtResource("2_0na1t") Amount = 1 Max = 1 PickupIfMaxed = true ConsumeOnUse = false UiType = 1 Selectable = true InventorySprite = ExtResource("2_0vddk") HudItemScene = ExtResource("1_i6xgq") DropScenePath = &"res://Scenes/Items/Cheat_Gun_Pickup.tscn"