[gd_resource type="Resource" script_class="BulletResource" load_steps=4 format=3 uid="uid://brfrxovsuxgts"] [ext_resource type="PackedScene" uid="uid://eqppkegmt562" path="res://Scenes/Weapons/Bullets/Yin_Yan_Bullet.tscn" id="1_lfcuj"] [ext_resource type="PackedScene" uid="uid://dfbmny3s4rili" path="res://Scenes/Particles/IceBulletParticle.tscn" id="2_mdq2b"] [ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="3_78iov"] [resource] script = ExtResource("3_78iov") BulletScene = ExtResource("1_lfcuj") DestructionParticlesScene = ExtResource("2_mdq2b") BulletSpeed = 100.0 Direction = Vector2(1, 0) BulletDamage = 4.0 LifeTime = 10.0 DestroyOnCollision = true Owner = 1 DamageType = 1 Controllable = false TimeModifiers = null