[gd_scene load_steps=4 format=3 uid="uid://b4gugris5j5kd"] [ext_resource type="Script" uid="uid://uq50svtj2muh" path="res://Scripts/Activables/BulletEmitter.cs" id="1_kaaee"] [ext_resource type="Script" uid="uid://c6467d6yx50qh" path="res://Scripts/Components/BulletSpawner.cs" id="2_dj8i8"] [ext_resource type="Texture2D" uid="uid://b6xatixd2u1wn" path="res://Sprites/Actors/WallEmitter.png" id="3_dj8i8"] [node name="BulletEmitter" type="Node2D"] script = ExtResource("1_kaaee") EmissionRotation = 90.0 [node name="BulletSpawner" type="Node2D" parent="."] script = ExtResource("2_dj8i8") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("3_dj8i8")