[gd_scene load_steps=18 format=4 uid="uid://24wh7h2dbljf"] [ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_vhsym"] [ext_resource type="Resource" uid="uid://dn3ai56rrxfnk" path="res://Resources/RogueliteMaps/Beginner1.tres" id="2_vhsym"] [ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="3_u3c1h"] [ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="4_pys6w"] [ext_resource type="PackedScene" uid="uid://cl7s06sk106uo" path="res://Scenes/Props/VendingMachine.tscn" id="6_70a8f"] [ext_resource type="PackedScene" uid="uid://4q82gggqax87" path="res://Scenes/Items/Cheat_Gun_Pickup.tscn" id="6_pys6w"] [ext_resource type="PackedScene" uid="uid://djf0y08ix66fn" path="res://Scenes/Interactable/Chest.tscn" id="7_kublc"] [ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="8_dbn5e"] [ext_resource type="Resource" uid="uid://cltxhkrqp055v" path="res://Resources/Items/Money_Pickup.tres" id="9_5yebg"] [ext_resource type="Script" uid="uid://8umfjejbkcsm" path="res://Scripts/Actors/RogueliteEnemySpawner.cs" id="10_c0yr1"] [ext_resource type="Resource" uid="uid://cocl3qontm3be" path="res://Resources/Enemies/Base_Fairy.tres" id="11_5rt6n"] [ext_resource type="Script" uid="uid://g6oraxgd87ij" path="res://Scripts/Actors/TeleporterMarker.cs" id="12_f3e1d"] [ext_resource type="Texture2D" uid="uid://d3e762pxublbt" path="res://Sprites/teleporter.png" id="13_c0yr1"] [ext_resource type="LabelSettings" uid="uid://buk3e7bbwmnv1" path="res://Resources/Styles/Hud_Text_Style.tres" id="14_c0yr1"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_u3c1h"] size = Vector2(272, 85) [sub_resource type="AtlasTexture" id="AtlasTexture_5rt6n"] atlas = ExtResource("13_c0yr1") region = Rect2(0, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_5yebg"] atlas = ExtResource("13_c0yr1") region = Rect2(0, 0, 16, 16) [node name="Tilemaps" type="Node2D" node_paths=PackedStringArray("RoomClearActivation")] process_mode = 1 script = ExtResource("1_vhsym") RoomResource = ExtResource("2_vhsym") RoomClearActivation = [] metadata/test_scene = "res://Scenes/Maps/Roguelike.tscn" [node name="Floor" type="TileMapLayer" parent="." node_paths=PackedStringArray("_solidLayers") groups=["Solid"]] tile_map_data = PackedByteArray("AAAAAAIAAAAEAAAAAAAAAAMAAAAEAAAAAAAAAAQAAAAEAAAAAAAAAAUAAAAEAAAAAAAAAAYAAAAEAAAAAAAAAAcAAAAEAAAAAAAAAAgAAAAEAAAAAAAAAAkAAAAEAAAAAAABAAIAAAAEAAAAAAABAAMAAAAEAAAAAAABAAQAAAAEAAAAAAABAAUAAAAEAAAAAAABAAYAAAAEAAAAAAABAAcAAAAEAAAAAAABAAgAAAAEAAAAAAABAAkAAAAEAAAAAAACAAIAAAAEAAAAAAACAAMAAAAEAAAAAAACAAQAAAAFAAIAAAACAAUAAAAFAAIAAAACAAYAAAAFAAIAAAACAAcAAAAEAAAAAAACAAgAAAAFAAIAAAACAAkAAAAEAAAAAAADAAIAAAAEAAAAAAADAAMAAAAEAAAAAAADAAQAAAAFAAIAAAADAAUAAAAEAAAAAAADAAYAAAAFAAIAAAADAAcAAAAEAAAAAAADAAgAAAAFAAIAAAADAAkAAAAEAAAAAAAEAAIAAAAEAAAAAAAEAAMAAAAEAAAAAAAEAAQAAAAFAAIAAAAEAAUAAAAEAAAAAAAEAAYAAAAFAAIAAAAEAAcAAAAFAAIAAAAEAAgAAAAFAAIAAAAEAAkAAAAEAAAAAAAFAAIAAAAEAAAAAAAFAAMAAAAEAAAAAAAFAAQAAAAEAAAAAAAFAAUAAAAEAAAAAAAFAAYAAAAEAAAAAAAFAAcAAAAEAAAAAAAFAAgAAAAEAAAAAAAFAAkAAAAEAAAAAAAGAAIAAAAEAAAAAAAGAAMAAAAEAAAAAAAGAAQAAAAFAAIAAAAGAAUAAAAEAAAAAAAGAAYAAAAEAAAAAAAGAAcAAAAEAAAAAAAGAAgAAAAEAAAAAAAGAAkAAAAEAAAAAAAHAAIAAAAEAAAAAAAHAAMAAAAEAAAAAAAHAAQAAAAFAAIAAAAHAAUAAAAFAAIAAAAHAAYAAAAFAAIAAAAHAAcAAAAFAAIAAAAHAAgAAAAFAAIAAAAHAAkAAAAEAAAAAAAIAAIAAAAEAAAAAAAIAAMAAAAEAAAAAAAIAAQAAAAFAAIAAAAIAAUAAAAEAAAAAAAIAAYAAAAEAAAAAAAIAAcAAAAEAAAAAAAIAAgAAAAEAAAAAAAIAAkAAAAEAAAAAAAJAAIAAAAEAAAAAAAJAAMAAAAEAAAAAAAJAAQAAAAEAAAAAAAJAAUAAAAEAAAAAAAJAAYAAAAEAAAAAAAJAAcAAAAEAAAAAAAJAAgAAAAEAAAAAAAJAAkAAAAEAAAAAAAKAAIAAAAEAAAAAAAKAAMAAAAEAAAAAAAKAAQAAAAFAAIAAAAKAAUAAAAFAAIAAAAKAAYAAAAFAAIAAAAKAAcAAAAFAAIAAAAKAAgAAAAFAAIAAAAKAAkAAAAEAAAAAAALAAIAAAAEAAAAAAALAAUAAAAEAAAAAAALAAYAAAAFAAIAAAALAAcAAAAEAAAAAAALAAgAAAAEAAAAAAALAAkAAAAEAAAAAAAMAAIAAAAEAAAAAAAMAAUAAAAFAAIAAAAMAAYAAAAFAAIAAAAMAAcAAAAFAAIAAAAMAAgAAAAFAAIAAAAMAAkAAAAEAAAAAAANAAIAAAAEAAAAAAANAAMAAAAEAAAAAAANAAQAAAAEAAAAAAANAAUAAAAEAAAAAAANAAYAAAAEAAAAAAANAAcAAAAEAAAAAAANAAgAAAAEAAAAAAANAAkAAAAEAAAAAAAOAAIAAAAEAAAAAAAOAAMAAAAEAAAAAAAOAAQAAAAFAAIAAAAOAAUAAAAFAAIAAAAOAAYAAAAFAAIAAAAOAAcAAAAFAAIAAAAOAAgAAAAFAAIAAAAOAAkAAAAEAAAAAAAPAAIAAAAEAAAAAAAPAAMAAAAEAAAAAAAPAAQAAAAFAAIAAAAPAAUAAAAEAAAAAAAPAAYAAAAFAAIAAAAPAAcAAAAEAAAAAAAPAAgAAAAEAAAAAAAPAAkAAAAEAAAAAAAQAAIAAAAEAAAAAAAQAAMAAAAEAAAAAAAQAAQAAAAEAAAAAAAQAAUAAAAFAAIAAAAQAAYAAAAEAAAAAAAQAAcAAAAFAAIAAAAQAAgAAAAFAAIAAAAQAAkAAAAEAAAAAAARAAIAAAAEAAAAAAARAAMAAAAEAAAAAAARAAQAAAAEAAAAAAARAAUAAAAEAAAAAAARAAYAAAAEAAAAAAARAAcAAAAEAAAAAAARAAgAAAAEAAAAAAARAAkAAAAEAAAAAAASAAIAAAAEAAAAAAASAAMAAAAEAAAAAAASAAQAAAAFAAIAAAASAAUAAAAEAAAAAAASAAYAAAAEAAAAAAASAAcAAAAEAAAAAAASAAgAAAAEAAAAAAASAAkAAAAEAAAAAAATAAIAAAAEAAAAAAATAAMAAAAEAAAAAAATAAQAAAAEAAAAAAATAAUAAAAFAAIAAAATAAYAAAAEAAAAAAATAAcAAAAEAAAAAAATAAgAAAAEAAAAAAATAAkAAAAEAAAAAAAAAAAAAAAEAAAAAAAAAAEAAAAEAAAAAAABAAAAAAAEAAAAAAABAAEAAAAEAAAAAAACAAAAAAAEAAAAAAACAAEAAAAEAAAAAAADAAAAAAAEAAAAAAADAAEAAAAEAAAAAAAEAAAAAAAEAAAAAAAEAAEAAAAEAAAAAAAFAAAAAAAEAAAAAAAFAAEAAAAEAAAAAAAGAAAAAAAEAAAAAAAGAAEAAAAEAAAAAAAHAAAAAAAEAAAAAAAHAAEAAAAEAAAAAAAIAAAAAAAEAAAAAAAIAAEAAAAEAAAAAAAJAAAAAAAEAAAAAAAJAAEAAAAEAAAAAAAKAAAAAAAEAAAAAAAKAAEAAAAEAAAAAAALAAAAAAAEAAAAAAALAAEAAAAEAAAAAAALAAMAAAAEAAAAAAALAAQAAAAFAAIAAAAMAAAAAAAEAAAAAAAMAAEAAAAEAAAAAAAMAAMAAAAEAAAAAAAMAAQAAAAFAAIAAAANAAAAAAAEAAAAAAANAAEAAAAEAAAAAAAOAAAAAAAEAAAAAAAOAAEAAAAEAAAAAAAPAAAAAAAEAAAAAAAPAAEAAAAEAAAAAAAQAAAAAAAEAAAAAAAQAAEAAAAEAAAAAAARAAAAAAAEAAAAAAARAAEAAAAEAAAAAAASAAAAAAAEAAAAAAASAAEAAAAEAAAAAAATAAAAAAAEAAAAAAATAAEAAAAEAAAAAAA=") tile_set = ExtResource("3_u3c1h") navigation_enabled = false script = ExtResource("4_pys6w") _solidLayers = [NodePath("../Solid"), NodePath("../Props")] metadata/_edit_lock_ = true [node name="Solid" type="TileMapLayer" parent="." groups=["Solid"]] tile_map_data = PackedByteArray("AAATAAAAAAABAAsAAAASAAAAAAABAAQAAAARAAAAAAABAAQAAAAQAAAAAAABAAQAAAAPAAAAAAABAAQAAAAOAAAAAAABAAQAAAANAAAAAAABAAQAAAAMAAAAAAABAAQAAAALAAAAAAACAAQAAAAIAAAAAAADAAQAAAAHAAAAAAABAAQAAAAGAAAAAAABAAQAAAAFAAAAAAABAAQAAAAEAAAAAAABAAQAAAADAAAAAAABAAQAAAACAAAAAAABAAQAAAABAAAAAAABAAQAAAAAAAAAAAAAAAsAAAATAAIAAAAEAAQAAAATAAEAAAAAAAQAAAAAAAIAAAAEAAQAAAAAAAEAAAAAAAQAAAAAAAkAAAAAAAwAAAAAAAgAAAAAAAQAAAAAAAcAAAAAAAQAAAAAAAYAAAAFAAQAAAATAAkAAAABAAwAAAASAAkAAAABAAQAAAARAAkAAAABAAQAAAAQAAkAAAABAAQAAAAPAAkAAAABAAQAAAAOAAkAAAABAAQAAAANAAkAAAABAAQAAAAMAAkAAAABAAQAAAALAAkAAAACAAQAAAAIAAkAAAADAAQAAAAHAAkAAAABAAQAAAAGAAkAAAABAAQAAAAFAAkAAAABAAQAAAAEAAkAAAABAAQAAAADAAkAAAABAAQAAAACAAkAAAABAAQAAAABAAkAAAABAAQAAAATAAgAAAAAAAQAAAATAAcAAAAAAAQAAAATAAYAAAAFAAQAAAATAAMAAAAKAAgAAAATAAQAAAAKAAkAAAALAAEAAAAKAAgAAAALAAIAAAAKAAkAAAAMAAEAAAAKAAgAAAAMAAIAAAAKAAkAAAANAAEAAAAKAAgAAAANAAIAAAAKAAkAAAAOAAEAAAAKAAgAAAAOAAIAAAAKAAkAAAAPAAEAAAAKAAgAAAAPAAIAAAAKAAkAAAAQAAEAAAAKAAgAAAAQAAIAAAAKAAkAAAARAAEAAAAKAAgAAAARAAIAAAAKAAkAAAASAAEAAAAKAAgAAAASAAIAAAAKAAkAAAABAAEAAAAKAAgAAAABAAIAAAAKAAkAAAACAAEAAAAKAAgAAAACAAIAAAAKAAkAAAADAAEAAAAKAAgAAAADAAIAAAAKAAkAAAAEAAEAAAAKAAgAAAAEAAIAAAAKAAkAAAAFAAEAAAAKAAgAAAAFAAIAAAAKAAkAAAAGAAEAAAAKAAgAAAAGAAIAAAAKAAkAAAAHAAEAAAAKAAgAAAAHAAIAAAAKAAkAAAAIAAEAAAAKAAgAAAAIAAIAAAAKAAkAAAAAAAMAAAAKAAgAAAAAAAQAAAAKAAkAAAA=") tile_set = ExtResource("3_u3c1h") navigation_enabled = false metadata/_edit_lock_ = true [node name="Props" type="TileMapLayer" parent="." groups=["Solid"]] tile_set = ExtResource("3_u3c1h") navigation_enabled = false metadata/_edit_lock_ = true [node name="Actors" type="Node2D" parent="."] metadata/_edit_lock_ = true [node name="CheaetGun" parent="Actors" instance=ExtResource("6_pys6w")] position = Vector2(119, 127) [node name="VendingMachine" parent="Actors" instance=ExtResource("6_70a8f")] position = Vector2(248, 56) [node name="Chest" parent="Actors" instance=ExtResource("7_kublc")] position = Vector2(216, 55) LootTable = Array[ExtResource("8_dbn5e")]([ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg")]) [node name="EnemySpawners" type="Node2D" parent="."] [node name="RogueliteEnemySpawner3" type="Marker2D" parent="EnemySpawners"] position = Vector2(293, 58) script = ExtResource("10_c0yr1") Enemy = ExtResource("11_5rt6n") [node name="PlayerEnterDetector" type="Area2D" parent="."] visible = false collision_layer = 0 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerEnterDetector"] position = Vector2(162, 94.5) shape = SubResource("RectangleShape2D_u3c1h") [node name="Features" type="Node2D" parent="."] [node name="Teleporter" type="Marker2D" parent="Features"] position = Vector2(40, 56) script = ExtResource("12_f3e1d") Type = 4 MarkerTexture = SubResource("AtlasTexture_5rt6n") [node name="Label" type="Label" parent="Features/Teleporter"] offset_left = -20.0 offset_top = -22.0 offset_right = 32.0 offset_bottom = 1.0 text = "Boss Debug" label_settings = ExtResource("14_c0yr1") [node name="StartTeleporter" type="Marker2D" parent="Features"] position = Vector2(183, 88) script = ExtResource("12_f3e1d") Type = 2 MarkerTexture = SubResource("AtlasTexture_5rt6n") [node name="Exit" type="Marker2D" parent="Features"] position = Vector2(40, 136) script = ExtResource("12_f3e1d") Type = 5 MarkerTexture = SubResource("AtlasTexture_5yebg") [node name="Label2" type="Label" parent="Features/Exit"] z_index = 1 offset_left = -15.0 offset_top = 12.0 offset_right = 37.0 offset_bottom = 35.0 text = "Exit test" label_settings = ExtResource("14_c0yr1") [connection signal="area_entered" from="PlayerEnterDetector" to="." method="OnRoomEntered"]