[gd_scene load_steps=11 format=3 uid="uid://dorx2l3svs58g"] [ext_resource type="PackedScene" uid="uid://bv7tjma3g7nkf" path="res://Scenes/Actors/3D/game_controller.tscn" id="1_wkf2e"] [ext_resource type="Resource" uid="uid://b32mqmglcdo64" path="res://Resources/Maps/3D/Tutorial_3D.tres" id="2_b1fwp"] [ext_resource type="Texture2D" uid="uid://du8xcvbnf30o2" path="res://ExternalMaterial/Barrel/Barrels.png" id="8_u0dpd"] [ext_resource type="Script" uid="uid://dnslcy71dgea" path="res://Scripts/Misc/CameraTarget3D.cs" id="10_xdccr"] [ext_resource type="Script" uid="uid://ba0tf7ihw4hpp" path="res://Scripts/Misc/CameraController3D.cs" id="11_ysphp"] [ext_resource type="Texture2D" uid="uid://dqr7vtioc4wex" path="res://textures/Manual/Space_001.png" id="12_b1fwp"] [ext_resource type="PackedScene" uid="uid://xm6y2sc3qx3u" path="res://3D/MapScenes/Tutorial_3D.tscn" id="14_fxs8x"] [sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_n4p3a"] night_sky = ExtResource("12_b1fwp") [sub_resource type="Sky" id="Sky_yt8i6"] sky_material = SubResource("PhysicalSkyMaterial_n4p3a") [sub_resource type="Environment" id="Environment_b1fwp"] background_mode = 3 background_canvas_max_layer = -40 sky = SubResource("Sky_yt8i6") [node name="TutorialGameplay" type="Node3D"] [node name="GameController" parent="." node_paths=PackedStringArray("_cameraTarget", "PlayerParentNode") instance=ExtResource("1_wkf2e")] _cameraTarget = NodePath("../CameraTarget") MapResource = ExtResource("2_b1fwp") SpawnMarkers = Dictionary[int, NodePath]({ 0: NodePath("../CameraTarget") }) PlayerParentNode = NodePath("..") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.442606, -0.744379, 0.5, 0.287606, 0.645974, 0.707107, -0.849343, -0.169166, 0.5, 30.2584, 5.82742, 20.7297) light_energy = 1.375 light_bake_mode = 1 shadow_enabled = true [node name="DirectionalLight3D2" type="DirectionalLight3D" parent="."] transform = Transform3D(0.768277, -0.517955, -0.376129, -0.0314369, -0.617415, 0.786009, -0.639345, -0.592048, -0.490629, 25.8082, 5.82742, 12.8407) visible = false light_energy = 0.75 light_bake_mode = 1 shadow_enabled = true [node name="OmniLight3D" type="OmniLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.24217, 2.81518, 1.21091) light_energy = 1.796 omni_range = 6.367 omni_attenuation = 0.86 [node name="Barrel" type="Sprite3D" parent="."] transform = Transform3D(0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 1.8865, 1.30887, -1.63081) pixel_size = 0.05 texture_filter = 0 texture = ExtResource("8_u0dpd") hframes = 4 [node name="StartPosition" type="Marker3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79.7225, 1.57535, -7.40793) [node name="CameraTarget" type="Marker3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 78.07424, 2.33215, -8.145325) script = ExtResource("10_xdccr") [node name="Camera3D" type="Camera3D" parent="."] physics_interpolation_mode = 1 transform = Transform3D(0.7071068, -0.49999994, 0.5000001, 0, 0.70710695, 0.7071067, -0.7071068, -0.49999994, 0.5000001, 83.54994, 7.935, -0.82227516) projection = 1 size = 7.537 script = ExtResource("11_ysphp") MaxAimOffsetDistance = 16.0 CameraOffset = Vector3(8, 12, 8) TargetPath = NodePath("../CameraTarget") [node name="Tutorial3d" parent="." instance=ExtResource("14_fxs8x")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79.0827, 0, -7.26996) [node name="CanvasLayer" type="CanvasLayer" parent="."] layer = -100 [node name="TextureRect" type="TextureRect" parent="CanvasLayer"] offset_right = 319.0 offset_bottom = 181.0 texture = ExtResource("12_b1fwp") stretch_mode = 1 [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_b1fwp")