[gd_scene load_steps=13 format=4 uid="uid://prgabjxh44lf"] [ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_4uv21"] [ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_j0vja"] [ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="3_a16tm"] [ext_resource type="Script" path="res://Scripts/Resources/MapStartDataResource.cs" id="4_bc0u7"] [ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="4_em3f4"] [ext_resource type="Script" path="res://Scripts/TilemapAvoidance.cs" id="5_75e1c"] [ext_resource type="Script" path="res://Scenes/CameraController.gd" id="11_uct4d"] [ext_resource type="Script" path="res://Scripts/InventoryManager.cs" id="12_hibtc"] [ext_resource type="PackedScene" uid="uid://dkwi1hu1bixoe" path="res://Scenes/HUD/HUD.tscn" id="13_66bei"] [ext_resource type="Script" path="res://Scenes/CameraTarget.gd" id="14_2aa7w"] [ext_resource type="Script" path="res://Scripts/AlarmManager.cs" id="15_d7e3u"] [sub_resource type="Resource" id="Resource_6wo78"] script = ExtResource("4_bc0u7") EggIndex = 0 StartingEquipment = [] [node name="GameScene" type="Node2D"] script = ExtResource("1_4uv21") PlayerTemplate = ExtResource("2_j0vja") SpawnMarkers = { 0: NodePath("PlayerStartPosition") } WeaponTemplate = ExtResource("3_a16tm") MapStartData = SubResource("Resource_6wo78") [node name="Tilemaps" type="Node2D" parent="."] [node name="Floor" type="TileMapLayer" parent="Tilemaps" node_paths=PackedStringArray("_solidLayer")] tile_map_data = PackedByteArray("AAAEABAAAAAEAAIAAAAEABEAAAAEAAIAAAAEABIAAAAEAAIAAAAEABMAAAAEAAIAAAAEABQAAAAEAAIAAAAEABUAAAAEAAIAAAAEABYAAAAEAAIAAAAFABAAAAAEAAIAAAAFABEAAAAEAAIAAAAFABIAAAAEAAIAAAAFABMAAAAEAAIAAAAFABQAAAAEAAIAAAAFABUAAAAEAAIAAAAFABYAAAAEAAIAAAAGABAAAAAEAAIAAAAGABEAAAAEAAIAAAAGABIAAAAEAAIAAAAGABMAAAAEAAIAAAAGABQAAAAEAAIAAAAGABUAAAAEAAIAAAAGABYAAAAEAAIAAAAHABAAAAAEAAIAAAAHABEAAAAEAAIAAAAHABIAAAAEAAIAAAAHABMAAAAEAAIAAAAHABQAAAAEAAIAAAAHABUAAAAEAAIAAAAHABYAAAAEAAIAAAAIABAAAAAEAAIAAAAIABEAAAAEAAIAAAAIABIAAAAEAAIAAAAIABMAAAAEAAIAAAAIABQAAAAEAAIAAAAIABUAAAAEAAIAAAAIABYAAAAEAAIAAAAJABAAAAAEAAIAAAAJABEAAAAEAAIAAAAJABIAAAAEAAIAAAAJABMAAAAEAAIAAAAJABQAAAAEAAIAAAAJABUAAAAEAAIAAAAJABYAAAAEAAIAAAAKABAAAAAEAAIAAAAKABEAAAAEAAIAAAAKABIAAAAEAAIAAAAKABMAAAAEAAIAAAAKABQAAAAEAAIAAAAKABUAAAAEAAIAAAAKABYAAAAEAAIAAAADABAAAAAEAAIAAAADABEAAAAEAAIAAAADABIAAAAEAAIAAAADABMAAAAEAAIAAAADABQAAAAEAAIAAAADABUAAAAEAAIAAAADABYAAAAEAAIAAAADABcAAAAEAAIAAAADABgAAAAEAAIAAAAEABcAAAAEAAIAAAAEABgAAAAEAAIAAAAFABcAAAAEAAIAAAAFABgAAAAEAAIAAAAGABcAAAAEAAIAAAAGABgAAAAEAAIAAAAHABcAAAAEAAIAAAAHABgAAAAEAAIAAAAIABcAAAAEAAIAAAAIABgAAAAEAAIAAAAJABcAAAAEAAIAAAAJABgAAAAEAAIAAAAKABcAAAAEAAIAAAAKABgAAAAEAAIAAAALABAAAAAEAAIAAAALABEAAAAEAAIAAAALABIAAAAEAAIAAAALABMAAAAEAAIAAAALABQAAAAEAAIAAAALABUAAAAEAAIAAAALABYAAAAEAAIAAAALABcAAAAEAAIAAAALABgAAAAEAAIAAAA=") tile_set = ExtResource("4_em3f4") script = ExtResource("5_75e1c") _solidLayer = NodePath("../Solid") metadata/_edit_lock_ = true [node name="Solid" type="TileMapLayer" parent="Tilemaps" groups=["Solid"]] tile_map_data = PackedByteArray("AAACAA0AAAAAAAsAAAADAA0AAAABAAQAAAAEAA0AAAABAAQAAAAFAA0AAAABAAQAAAAGAA0AAAABAAQAAAAHAA0AAAABAAQAAAAIAA0AAAABAAQAAAAJAA0AAAABAAQAAAAKAA0AAAABAAQAAAALAA0AAAABAAQAAAAMAA0AAAABAAsAAAAMAA4AAAAAAAQAAAAMAA8AAAAAAAQAAAAMABAAAAAAAAQAAAAMABEAAAAAAAQAAAAMABMAAAAAAAQAAAAMABIAAAAAAAQAAAAMABQAAAAAAAQAAAAMABUAAAAAAAQAAAAMABYAAAAAAAQAAAAMABcAAAAAAAQAAAAMABgAAAAAAAQAAAAMABkAAAABAAwAAAALABkAAAABAAQAAAAKABkAAAABAAQAAAAJABkAAAABAAQAAAAIABkAAAABAAQAAAAHABkAAAABAAQAAAAGABkAAAABAAQAAAAFABkAAAABAAQAAAAEABkAAAABAAQAAAADABkAAAABAAQAAAACABkAAAAAAAwAAAACABgAAAAAAAQAAAACABYAAAAAAAQAAAACABcAAAAAAAQAAAACABUAAAAAAAQAAAACABQAAAAAAAQAAAACABIAAAAAAAQAAAACABMAAAAAAAQAAAACABEAAAAAAAQAAAACABAAAAAAAAQAAAACAA8AAAAAAAQAAAACAA4AAAAAAAQAAAADAA4AAAABAAEAAAADAA8AAAABAAEAAAAEAA4AAAABAAEAAAAEAA8AAAABAAEAAAAFAA4AAAABAAEAAAAFAA8AAAABAAEAAAAGAA4AAAABAAEAAAAGAA8AAAABAAEAAAAHAA4AAAABAAEAAAAHAA8AAAABAAEAAAAIAA4AAAABAAEAAAAIAA8AAAABAAEAAAAJAA4AAAABAAEAAAAJAA8AAAABAAEAAAAKAA4AAAABAAEAAAAKAA8AAAABAAEAAAALAA4AAAABAAEAAAALAA8AAAABAAEAAAA=") tile_set = ExtResource("4_em3f4") metadata/_edit_lock_ = true [node name="Props" type="TileMapLayer" parent="Tilemaps"] tile_set = ExtResource("4_em3f4") metadata/_edit_lock_ = true [node name="Actors" type="Node2D" parent="Tilemaps"] metadata/_edit_lock_ = true [node name="CameraController" type="Camera2D" parent="."] script = ExtResource("11_uct4d") pixel_snap = false [node name="ReferenceRect" type="ReferenceRect" parent="."] visible = false offset_left = -38.0 offset_top = -39.0 offset_right = 124.0 offset_bottom = 44.0 [node name="InventoryManager" type="Node2D" parent="."] script = ExtResource("12_hibtc") [node name="HUD" parent="." instance=ExtResource("13_66bei")] [node name="CameraTarget" type="Node2D" parent="."] position = Vector2(115, 328) script = ExtResource("14_2aa7w") [node name="PlayerStartPosition" type="Marker2D" parent="."] position = Vector2(111, 305) [node name="AlarmManager" type="Node2D" parent="."] script = ExtResource("15_d7e3u")