[gd_scene load_steps=19 format=3 uid="uid://bc054js8ep2b"] [ext_resource type="Script" path="res://Scripts/Components/Actors/Actor.cs" id="1_ugrra"] [ext_resource type="SpriteFrames" uid="uid://ch2ll1on8im2p" path="res://Resources/Sprites/FairyGuard.tres" id="2_i2plx"] [ext_resource type="Script" path="res://Scripts/Components/Actors/EnemyPossessionMovement.cs" id="3_tum7w"] [ext_resource type="Script" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="4_3noop"] [ext_resource type="Script" path="res://Scripts/Components/Actors/FourWayAnimationHandler.cs" id="5_yr00f"] [ext_resource type="Script" path="res://Scripts/Components/Actors/ActorAi.cs" id="6_23xma"] [ext_resource type="Script" path="res://Scripts/Components/Actors/EnemyNavigationMovement.cs" id="7_2f0xw"] [ext_resource type="Script" path="res://Scripts/Components/ProximityPlayerDetection.cs" id="8_m5ma3"] [ext_resource type="Script" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="9_fyr27"] [ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="10_yktta"] [ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="11_kuimj"] [ext_resource type="Script" path="res://Scripts/Components/Actors/DamageReceiverActorModule.cs" id="12_fu5g7"] [ext_resource type="Script" path="res://Scripts/Components/Actors/DeathAnimationHandler.cs" id="13_e2vvk"] [ext_resource type="Resource" uid="uid://dk2rbf88a5irh" path="res://Resources/Bullets/Explosion_Harmless.tres" id="14_881we"] [ext_resource type="Script" path="res://Scripts/Components/Actors/ActorDefeatScriptHandler.cs" id="15_17yce"] [sub_resource type="CircleShape2D" id="CircleShape2D_2b36v"] radius = 5.0 [sub_resource type="CircleShape2D" id="CircleShape2D_sthwe"] radius = 85.0529 [sub_resource type="CircleShape2D" id="CircleShape2D_0tkae"] radius = 5.09902 [node name="ActorEnemyTest" type="CharacterBody2D"] collision_layer = 16 collision_mask = 113 script = ExtResource("1_ugrra") MovementSpeed = 30.0 [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = ExtResource("2_i2plx") animation = &"down" [node name="MovementProvider" type="Node2D" parent="."] script = ExtResource("3_tum7w") [node name="InputProvider" type="Node2D" parent="MovementProvider"] script = ExtResource("4_3noop") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_2b36v") [node name="AnimationHandler" type="Node2D" parent="." node_paths=PackedStringArray("_animatedSprite")] script = ExtResource("5_yr00f") _animatedSprite = NodePath("../AnimatedSprite2D") [node name="ActorAi" type="Node2D" parent="."] script = ExtResource("6_23xma") Ai = 0 [node name="NavigationMovementProvider" type="Node2D" parent="." node_paths=PackedStringArray("EquippedWeapon", "_playerDetection")] script = ExtResource("7_2f0xw") _navigationEnabled = true CollisionMask = 81 EquippedWeapon = NodePath("../EnemyWeapon") _playerDetection = NodePath("../PlayerDetection") [node name="PlayerDetection" type="Area2D" parent="."] visible = false collision_layer = 0 collision_mask = 2 script = ExtResource("8_m5ma3") [node name="PlayerDetectionArea" type="CollisionShape2D" parent="PlayerDetection"] shape = SubResource("CircleShape2D_sthwe") [node name="NavigationAgent2D" type="NavigationAgent2D" parent="."] target_desired_distance = 64.0 path_max_distance = 800.0 path_postprocessing = 1 avoidance_enabled = true debug_path_custom_color = Color(1, 0, 0, 1) [node name="HealthProvider" type="Node2D" parent="."] script = ExtResource("9_fyr27") ResourceName = "Health" MaxResource = 6.0 [node name="EnemyWeapon" parent="." instance=ExtResource("10_yktta")] WeaponData = ExtResource("11_kuimj") [node name="DamageReceiver" type="Node2D" parent="." node_paths=PackedStringArray("HealthProvider")] script = ExtResource("12_fu5g7") HealthProvider = NodePath("../HealthProvider") BulletGroup = 2 [node name="Area2D" type="Area2D" parent="DamageReceiver"] collision_layer = 16 collision_mask = 8 [node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver/Area2D"] shape = SubResource("CircleShape2D_0tkae") [node name="DeathAnimation" type="Node2D" parent="."] script = ExtResource("13_e2vvk") ExplosionData = ExtResource("14_881we") [node name="DefeatScriptHandler" type="Node2D" parent="."] script = ExtResource("15_17yce") [connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"] [connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"] [connection signal="velocity_computed" from="NavigationAgent2D" to="NavigationMovementProvider" method="_on_navigation_agent_2d_velocity_computed"] [connection signal="area_entered" from="DamageReceiver/Area2D" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]