[gd_resource type="Resource" script_class="BulletScript3D" format=3 uid="uid://dibxxg4o015cd"] [ext_resource type="Resource" uid="uid://qrqsywgiij7i" path="res://Resources/Bullets/3D/simple_enemy_bullet_small_3D.tres" id="1_ww6vs"] [ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="2_wko0l"] [ext_resource type="Script" uid="uid://bxiprx5nwmpnu" path="res://Scripts/AttackPatterns/ShootingPattern3D.cs" id="3_tp6n0"] [ext_resource type="Script" uid="uid://w8hcpu68ssq" path="res://Scripts/Resources/BulletScripts/BulletScript3D.cs" id="4_2smox"] [sub_resource type="Resource" id="Resource_ww6vs"] script = ExtResource("3_tp6n0") LoopType = 1 BulletResource = ExtResource("1_ww6vs") bulletCount = 8 BurstRotationSpeed = 6.0 UseParentRotationOffset = true burstInterval = 0.1 ShotsPerBurst = 4 BurstRate = 0.5 OverrideDamage = true DamageOverride = 20.0 OverrideOwner = true Owner = 2 metadata/_custom_type_script = "uid://bxiprx5nwmpnu" [resource] script = ExtResource("4_2smox") Patterns = Array[Object]([SubResource("Resource_ww6vs")]) metadata/_custom_type_script = "uid://w8hcpu68ssq"