[gd_scene load_steps=6 format=3 uid="uid://dyvrwksve4ulg"] [ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_47pfy"] [ext_resource type="Resource" uid="uid://ccmuffmnevrt4" path="res://Resources/Items/Yin_Yang_Gun_Pickup.tres" id="2_47pfy"] [ext_resource type="Resource" uid="uid://diqm2ju0xakkt" path="res://Resources/Items/Yin_Yang_Ammo.tres" id="3_44v4n"] [ext_resource type="Texture2D" uid="uid://61kfxc7k3do" path="res://Sprites/Items/Ying_Yang_Gun.png" id="3_atrc8"] [sub_resource type="CircleShape2D" id="CircleShape2D_jtwy2"] [node name="YinYangGun" type="Area2D" groups=["Interactable"]] collision_layer = 4 collision_mask = 2 script = ExtResource("1_47pfy") LootTable = [ExtResource("2_47pfy"), ExtResource("3_44v4n")] [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("3_atrc8") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_jtwy2")