[gd_scene load_steps=7 format=3 uid="uid://bl0f0gn6b76n2"] [ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_klf5k"] [ext_resource type="Resource" uid="uid://dy53gia1tmkah" path="res://Resources/Items/Points_Pickup.tres" id="2_klf5k"] [ext_resource type="Texture2D" uid="uid://d2vmocquikjia" path="res://Sprites/Items/Point_Pickup.png" id="3_g4w2k"] [sub_resource type="CircleShape2D" id="CircleShape2D_6vv2s"] [sub_resource type="AtlasTexture" id="AtlasTexture_3mt0v"] atlas = ExtResource("3_g4w2k") region = Rect2(0, 0, 16, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_koe11"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_3mt0v") }], "loop": true, "name": &"default", "speed": 5.0 }] [node name="PointsPickup" type="Area2D" groups=["Interactable"]] collision_layer = 4 collision_mask = 2 script = ExtResource("1_klf5k") LootTable = [ExtResource("2_klf5k")] [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_6vv2s") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = SubResource("SpriteFrames_koe11") [connection signal="area_entered" from="." to="." method="_on_area_entered"]