[gd_scene load_steps=23 format=3 uid="uid://bdvj4cxnyr3w4"] [ext_resource type="Script" uid="uid://c2mo5hc1qb6kf" path="res://Scripts/Components/Actors/Actor.cs" id="1_8mmna"] [ext_resource type="SpriteFrames" uid="uid://ch2ll1on8im2p" path="res://Resources/Sprites/FairyGuard.tres" id="2_7asxc"] [ext_resource type="Resource" uid="uid://cfdvg162u65sr" path="res://Resources/Enemies/Thermathron.tres" id="2_jukx0"] [ext_resource type="Script" uid="uid://tk6ytw246ubg" path="res://Scripts/Components/Actors/EnemyPossessionMovement.cs" id="3_81a26"] [ext_resource type="Script" uid="uid://dq338w2lw5phl" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="4_nr5hj"] [ext_resource type="Script" uid="uid://pfxrvd1fofnj" path="res://Scripts/Components/Actors/FourWayAnimationHandler.cs" id="5_wggo8"] [ext_resource type="Texture2D" uid="uid://b2v6j7lsyltrc" path="res://Sprites/Actors/CirnoWings.png" id="5_wmgly"] [ext_resource type="Script" uid="uid://ghq0lmohdvqf" path="res://Scripts/Components/Actors/ActorAi.cs" id="6_ck3ev"] [ext_resource type="Script" uid="uid://dsu7k7ds0cnba" path="res://Scripts/Components/Actors/EnemyNavigationMovement.cs" id="7_ysmhb"] [ext_resource type="Script" uid="uid://c4qmuxjhheahr" path="res://Scripts/Components/ProximityPlayerDetection.cs" id="8_b0wmr"] [ext_resource type="Script" uid="uid://cqwvssstkrdmw" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="9_leabp"] [ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="10_fduxx"] [ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="11_2oavc"] [ext_resource type="Script" uid="uid://2cijskgyt2xb" path="res://Scripts/Components/Actors/DamageReceiverActorModule.cs" id="12_fptwu"] [ext_resource type="Script" uid="uid://m0ag88kn0c40" path="res://Scripts/Components/Actors/DeathAnimationHandler.cs" id="13_vhd3i"] [ext_resource type="Resource" uid="uid://dk2rbf88a5irh" path="res://Resources/Bullets/Explosion_Harmless.tres" id="14_gs6c4"] [ext_resource type="Script" uid="uid://7g3luecewcp5" path="res://Scripts/Components/Actors/ActorDefeatScriptHandler.cs" id="15_hkd4u"] [sub_resource type="AtlasTexture" id="AtlasTexture_urwql"] atlas = ExtResource("5_wmgly") region = Rect2(0, 0, 16, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_du5wp"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_urwql") }], "loop": true, "name": &"default", "speed": 5.0 }] [sub_resource type="CircleShape2D" id="CircleShape2D_2b36v"] radius = 5.0 [sub_resource type="CircleShape2D" id="CircleShape2D_sthwe"] radius = 85.0529 [sub_resource type="CircleShape2D" id="CircleShape2D_0tkae"] radius = 5.09902 [node name="Thermathron" type="CharacterBody2D"] collision_layer = 16 collision_mask = 113 script = ExtResource("1_8mmna") EnemyData = ExtResource("2_jukx0") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = ExtResource("2_7asxc") animation = &"dead" [node name="PosessionMovementProvider" type="Node2D" parent="." node_paths=PackedStringArray("PossessionSprite", "DamageReceiver", "EquippedWeapon")] script = ExtResource("3_81a26") PossessionSprite = NodePath("PossessionWings") DamageReceiver = NodePath("../DamageReceiver") EquippedWeapon = NodePath("../EnemyWeapon") [node name="InputProvider" type="Node2D" parent="PosessionMovementProvider"] script = ExtResource("4_nr5hj") [node name="PossessionWings" type="AnimatedSprite2D" parent="PosessionMovementProvider"] visible = false sprite_frames = SubResource("SpriteFrames_du5wp") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_2b36v") [node name="AnimationHandler" type="Node2D" parent="." node_paths=PackedStringArray("_animatedSprite")] script = ExtResource("5_wggo8") _animatedSprite = NodePath("../AnimatedSprite2D") [node name="ActorAi" type="Node2D" parent="."] script = ExtResource("6_ck3ev") Ai = 0 [node name="NavigationMovementProvider" type="Node2D" parent="." node_paths=PackedStringArray("EquippedWeapon", "_playerDetection")] script = ExtResource("7_ysmhb") _navigationEnabled = true CollisionMask = 81 EquippedWeapon = NodePath("../EnemyWeapon") _playerDetection = NodePath("../PlayerDetection") [node name="PlayerDetection" type="Area2D" parent="."] visible = false collision_layer = 0 collision_mask = 2 script = ExtResource("8_b0wmr") [node name="PlayerDetectionArea" type="CollisionShape2D" parent="PlayerDetection"] shape = SubResource("CircleShape2D_sthwe") [node name="NavigationAgent2D" type="NavigationAgent2D" parent="."] target_desired_distance = 64.0 path_max_distance = 800.0 path_postprocessing = 1 avoidance_enabled = true debug_path_custom_color = Color(1, 0, 0, 1) [node name="HealthProvider" type="Node2D" parent="."] script = ExtResource("9_leabp") ResourceName = "Health" [node name="EnemyWeapon" parent="." instance=ExtResource("10_fduxx")] WeaponData = ExtResource("11_2oavc") [node name="DamageReceiver" type="Node2D" parent="." node_paths=PackedStringArray("HealthProvider")] script = ExtResource("12_fptwu") HealthProvider = NodePath("../HealthProvider") BulletGroup = 2 [node name="Area2D" type="Area2D" parent="DamageReceiver"] collision_layer = 16 collision_mask = 8 [node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver/Area2D"] shape = SubResource("CircleShape2D_0tkae") [node name="DeathAnimation" type="Node2D" parent="."] script = ExtResource("13_vhd3i") ExplosionData = ExtResource("14_gs6c4") [node name="DefeatScriptHandler" type="Node2D" parent="."] script = ExtResource("15_hkd4u") [connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"] [connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"] [connection signal="velocity_computed" from="NavigationAgent2D" to="NavigationMovementProvider" method="_on_navigation_agent_2d_velocity_computed"] [connection signal="area_entered" from="DamageReceiver/Area2D" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]