[gd_scene load_steps=17 format=3 uid="uid://c5fiv1nioghfb"] [ext_resource type="Script" uid="uid://bjs2u8gogvs03" path="res://Scripts/Actors/Boss.cs" id="1_4dxms"] [ext_resource type="Resource" uid="uid://da1vjfavqs7u2" path="res://Resources/BossPhases/Marisa/marisa_ns1.tres" id="2_q4m3q"] [ext_resource type="Script" uid="uid://cdd6q2h0t1hhq" path="res://Scripts/Resources/BossPhase.cs" id="3_prj5f"] [ext_resource type="Texture2D" uid="uid://ch72faq5f0xqr" path="res://Sprites/Actors/Marisa_boss.png" id="4_jniuv"] [ext_resource type="Script" uid="uid://inasa76li3ym" path="res://Scripts/Resources/ScriptableBullets/BossScript.cs" id="4_mmsvp"] [ext_resource type="PackedScene" uid="uid://bwlstkdibs7oc" path="res://Scenes/HUD/BossHud.tscn" id="6_r0018"] [ext_resource type="Texture2D" uid="uid://csuprfskdo1qp" path="res://Sprites/Portraits/Rumia.png" id="7_h84or"] [ext_resource type="Script" uid="uid://c4qmuxjhheahr" path="res://Scripts/Components/ProximityPlayerDetection.cs" id="9_mgpqv"] [ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="10_abc1f"] [ext_resource type="PackedScene" uid="uid://cuixq5ex0j40h" path="res://Scenes/enemyBullet.tscn" id="11_xgdm8"] [ext_resource type="Script" uid="uid://c6467d6yx50qh" path="res://Scripts/Components/BulletSpawner.cs" id="12_4et3d"] [sub_resource type="Resource" id="Resource_ygnne"] script = ExtResource("4_mmsvp") BossName = &"Marisa" Phases = Array[ExtResource("3_prj5f")]([ExtResource("2_q4m3q")]) PortraitTexture = ExtResource("7_h84or") HudPrefab = ExtResource("6_r0018") metadata/_custom_type_script = "uid://inasa76li3ym" [sub_resource type="CircleShape2D" id="CircleShape2D_8gtts"] radius = 7.0 [sub_resource type="CircleShape2D" id="CircleShape2D_cacb5"] radius = 4.0 [sub_resource type="CircleShape2D" id="CircleShape2D_v711r"] radius = 85.0529 [sub_resource type="RectangleShape2D" id="RectangleShape2D_m1rsg"] size = Vector2(8, 12) [node name="Marisa" type="CharacterBody2D" groups=["Destroyable"]] collision_layer = 16 collision_mask = 9 script = ExtResource("1_4dxms") BossName = "Marisa" BossScript = SubResource("Resource_ygnne") Health = 200.0 metadata/_edit_group_ = true [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("4_jniuv") [node name="Damage_HitBox" type="CollisionShape2D" parent="."] visible = false shape = SubResource("CircleShape2D_8gtts") [node name="RigidBody2D" type="RigidBody2D" parent="."] collision_layer = 16 [node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] visible = false position = Vector2(0, 5) shape = SubResource("CircleShape2D_cacb5") [node name="PlayerDetection" type="Area2D" parent="."] visible = false collision_layer = 16 collision_mask = 2 script = ExtResource("9_mgpqv") [node name="PlayerDetectionArea" type="CollisionShape2D" parent="PlayerDetection"] shape = SubResource("CircleShape2D_v711r") [node name="ShootTimer" type="Timer" parent="."] wait_time = 0.4 one_shot = true [node name="Weapon" parent="." instance=ExtResource("10_abc1f")] BulletScene = ExtResource("11_xgdm8") [node name="NavigationAgent2D" type="NavigationAgent2D" parent="."] target_desired_distance = 64.0 path_max_distance = 800.0 path_postprocessing = 1 avoidance_enabled = true debug_enabled = true debug_path_custom_color = Color(1, 0, 0, 1) [node name="DamageHitbox" type="Area2D" parent="."] collision_layer = 16 collision_mask = 9 [node name="CollisionShape2D" type="CollisionShape2D" parent="DamageHitbox"] shape = SubResource("RectangleShape2D_m1rsg") [node name="BulletSpawner" type="Node2D" parent="."] script = ExtResource("12_4et3d") BulletScene = ExtResource("11_xgdm8") [connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"] [connection signal="area_exited" from="PlayerDetection" to="." method="_on_area_exited"] [connection signal="velocity_computed" from="NavigationAgent2D" to="." method="_on_navigation_agent_2d_velocity_computed"] [connection signal="area_entered" from="DamageHitbox" to="." method="_on_damage_hitbox_area_entered"]