[gd_resource type="Resource" script_class="WeaponResource" load_steps=4 format=3 uid="uid://do0jwf5jhx1i5"] [ext_resource type="Resource" uid="uid://sjrqf5xg6fek" path="res://Resources/Bullets/player_laser.tres" id="1_1h0tt"] [ext_resource type="AudioStream" uid="uid://c1au3v0mynil8" path="res://SFX/Weapons/Laser_shoot 7.wav" id="2_gfnbi"] [ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_70v4a"] [resource] script = ExtResource("4_70v4a") Name = &"Laser" BulletData = ExtResource("1_1h0tt") Priority = 1 AmmoPerShot = 2 RateOfFire = 0.3 BulletCapacity = 5 ReloadTime = 0.6 AutoReload = true InfiniteAmmo = true ItemKey = &"LASER_WEAPON" AmmoKey = &"SHIELD" BulletsPerShot = 1 SpreadAngle = 5.0 RandomSpread = 2.5 _rotationOffset = 0.0 ShootSound = ExtResource("2_gfnbi")