[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://bohkmf6g1fi2o"] [ext_resource type="Resource" uid="uid://csmq6hngkx41e" path="res://Resources/Bullets/icicle_gun_bullets_3D.tres" id="1_d2kl0"] [ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_sdmjb"] [ext_resource type="AudioStream" uid="uid://d16xfhll0fujt" path="res://SFX/Ice_Shot.wav" id="3_hj8fq"] [ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_ld57e"] [resource] script = ExtResource("4_ld57e") Name = &"Icicle Gun" BulletData = ExtResource("1_d2kl0") Priority = 1 AmmoPerShot = 1 RateOfFire = 0.1 BulletCapacity = 100 ReloadTime = 0.1 AutoReload = true InfiniteAmmo = true ItemKey = &"ICICLE_GUN" AmmoKey = &"" BulletsPerShot = 1 SpreadAngle = 5.0 RandomSpread = 2.5 _rotationOffset = 0.0 ReloadSound = ExtResource("2_sdmjb") ShootSound = ExtResource("3_hj8fq")