[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://b8apu0l5fm4k"] [ext_resource type="Resource" uid="uid://jh2wkjcvm3yc" path="res://Resources/Bullets/icicle_gun_bullets.tres" id="1_sd6j2"] [ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_m8dps"] [ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_sd6j2"] [ext_resource type="AudioStream" uid="uid://d16xfhll0fujt" path="res://SFX/Ice_Shot.wav" id="3_sd6j2"] [resource] script = ExtResource("2_m8dps") Name = &"Icicle Gun" BulletData = ExtResource("1_sd6j2") Priority = 1 AmmoPerShot = 1 RateOfFire = 0.1 BulletCapacity = 100 ReloadTime = 0.1 AutoReload = true InfiniteAmmo = true ItemKey = &"ICICLE_GUN" AmmoKey = &"" BulletsPerShot = 1 SpreadAngle = 5.0 RandomSpread = 2.5 _rotationOffset = 0.0 ReloadSound = ExtResource("2_sd6j2") ShootSound = ExtResource("3_sd6j2")