[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://bsdi1iudx5431"] [ext_resource type="Resource" uid="uid://csmq6hngkx41e" path="res://Resources/Bullets/icicle_gun_bullets_3D.tres" id="1_ublmp"] [ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_vgotw"] [ext_resource type="AudioStream" uid="uid://oyjbk3qjp5cr" path="res://SFX/Chiptone_Source/Shotgun.wav" id="3_uxcop"] [ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_u3gqe"] [resource] script = ExtResource("4_u3gqe") Name = &"Ice Shotgun" BulletData = ExtResource("1_ublmp") Priority = 30 AmmoPerShot = 1 RateOfFire = 0.5 BulletCapacity = 4 ReloadTime = 0.8 AutoReload = true InfiniteAmmo = false ItemKey = &"ICE_SHOTGUN" AmmoKey = &"ICE_AMMO" BulletsPerShot = 3 SpreadAngle = 8.0 RandomSpread = 15.0 _rotationOffset = 0.0 ReloadSound = ExtResource("2_vgotw") ShootSound = ExtResource("3_uxcop")