[gd_resource type="Resource" script_class="RogueliteRoomResource" load_steps=6 format=3 uid="uid://liqpx3cabklu"] [ext_resource type="Resource" uid="uid://cocl3qontm3be" path="res://Resources/Enemies/Base_Fairy.tres" id="1_l4wqv"] [ext_resource type="Resource" uid="uid://cqfyuurvqb8m6" path="res://Resources/Enemies/Base_Fairy_Special.tres" id="2_021oh"] [ext_resource type="Resource" uid="uid://qbo6avc7x64b" path="res://Resources/Enemies/Fairy_Guard.tres" id="3_h5gy3"] [ext_resource type="Resource" uid="uid://cfdvg162u65sr" path="res://Resources/Enemies/Thermathron.tres" id="4_66sgc"] [ext_resource type="Script" uid="uid://bl2ne8w12e3a" path="res://Scripts/Resources/Roguelite/RogueliteRoomResource.cs" id="5_y84rx"] [resource] script = ExtResource("5_y84rx") RoomName = &"Test" Type = 1 ScenePath = &"uid://da7hmajaaiohm" Size = Vector2i(1, 1) DoorGridPositions = Array[Vector2i]([Vector2i(0, -1), Vector2i(0, 1), Vector2i(1, 0), Vector2i(-1, 0)]) SpawnableEnemies = Array[Object]([ExtResource("1_l4wqv"), ExtResource("2_021oh"), ExtResource("3_h5gy3"), ExtResource("4_66sgc")]) metadata/_custom_type_script = "uid://bl2ne8w12e3a"