[gd_resource type="Resource" script_class="SpiralPattern" load_steps=4 format=3 uid="uid://jjky5fqn74qk"] [ext_resource type="Resource" uid="uid://bifeoxb6nfykq" path="res://Resources/Bullets/Boss/Rumia/Rumia_Red_Chase_Bullet.tres" id="1_lasr5"] [ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="2_ho5ah"] [ext_resource type="Script" uid="uid://c0ndqalsc4jve" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="3_ryait"] [resource] script = ExtResource("3_ryait") BulletResource = ExtResource("1_lasr5") EmitterOffset = Vector2(0, 0) bulletCount = 10 rotationSpeed = 0.0 _rotationOffset = 0.0 duration = 2.0 spread = 0.0 burstInterval = 0.3 ShotsPerBurst = 100 BurstRate = 0.0 _targetPlayer = true _predictPlayer = false OverrideOwner = false Owner = 0 OverrideDamageType = false DamageType = 0 OverrideControllable = false Controllable = false OverrideCreationModifier = false TimeModifiers = Array[ExtResource("2_ho5ah")]([]) WaitForCompletion = true