[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://bgcgeg187vg1h"] [ext_resource type="Texture2D" uid="uid://bxe747rnr5xt7" path="res://Sprites/Items/Ice_Repeater.png" id="2_3abss"] [ext_resource type="Resource" uid="uid://ccyl111fa1j2k" path="res://Resources/Weapons/IcicleRepeater_t0.tres" id="2_d42pt"] [ext_resource type="Resource" uid="uid://dhi6ml0xhkka5" path="res://Resources/Weapons/IcicleRepeater_T0_3D.tres" id="3_3abss"] [ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="4_k6in2"] [resource] script = ExtResource("4_k6in2") ItemName = &"Icicle Repeater" ShortName = &"IC-16" ItemDescription = &"Shoots ice pellets at a high rate" ItemKey = &"ICICLE_REPEATER_T0" Item = 9 Tier = 0 Price = 0 WeaponData = ExtResource("2_d42pt") WeaponData3D = ExtResource("3_3abss") Amount = 1 Max = 1 PickupIfMaxed = false ConsumeOnUse = false UiType = 14 Selectable = true AutoPickup = false InventorySprite = ExtResource("2_3abss") DropScenePath = &"res://Scenes/Items/GenericItem.tscn" DropScenePath3D = &"uid://cnot7sft7lpf3"