[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://dodwpect0ldjf"] [ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="1_hyh2l"] [ext_resource type="Texture2D" uid="uid://dlkqy5jgchwy" path="res://Sprites/Items/Heart_Pickup.png" id="1_xg75n"] [ext_resource type="Script" uid="uid://bxgjw8wis5l0t" path="res://Scripts/Resources/ItemEffects/HealPercentEffectResource.cs" id="2_yj7ej"] [sub_resource type="Resource" id="Resource_vsvqq"] script = ExtResource("2_yj7ej") HealPercentage = 25.0 ResourceType = 0 metadata/_custom_type_script = "uid://bxgjw8wis5l0t" [resource] script = ExtResource("1_hyh2l") ItemName = &"Health" ShortName = &"Health" ItemDescription = &"Gives back 25% of Max Health on use" ItemKey = &"HEALTH" Item = 4 Tier = 0 Price = 3 ItemEffect = SubResource("Resource_vsvqq") Amount = 1 Max = 10 PickupIfMaxed = false ConsumeOnUse = true UiType = 0 Selectable = true AutoPickup = true InventorySprite = ExtResource("1_xg75n") DropScenePath = &"res://Scenes/Items/GenericItem.tscn" DropScenePath3D = &"uid://cnot7sft7lpf3" metadata/_custom_type_script = "uid://epnwjptvks3t"