[gd_resource type="Resource" script_class="EnemyResource" load_steps=6 format=3 uid="uid://ysd6wl2gmdhn"] [ext_resource type="Texture2D" uid="uid://c2seclmhd5yt3" path="res://Sprites/Actors/Cannon3D.png" id="1_gkmvt"] [ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="1_sma76"] [ext_resource type="Resource" uid="uid://dyaxm3st70sh6" path="res://Resources/Weapons/Enemy/TurretWeapon.tres" id="1_yap8t"] [ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="2_sma76"] [sub_resource type="AtlasTexture" id="AtlasTexture_pscit"] atlas = ExtResource("1_gkmvt") region = Rect2(0, 0, 16, 16) [resource] script = ExtResource("2_sma76") EnemyName = &"Rotating Turret" EnemyKey = &"TURRET_360" PrefabPath = &"res://Scenes/Actors/Turret360.tscn" MaxHealth = 20.0 MovementSpeed = 0.0 Weapon = ExtResource("1_yap8t") LootDrops = Array[ExtResource("1_sma76")]([]) MotivationReward = 4.0 PredictPlayer = false PlayerDetectionRange = 90.0 ViewRange = 120.0 AlarmReactRange = 200.0 PlayerDisengageRange = 500.0 StrafeSpeed = 0.0 MaxStrafeDistance = 0.0 MinStrafeDistance = 0.0 ResponseTime = 0.5 IconSprite = SubResource("AtlasTexture_pscit") metadata/_custom_type_script = "uid://cd5o0ceb50jki"