[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://bes254wblt1lm"] [ext_resource type="PackedScene" uid="uid://bu464cgcdnihv" path="res://Scenes/Weapons/Explosion_Bullet_Small_3D.tscn" id="1_3cxov"] [ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_spahw"] [resource] script = ExtResource("2_spahw") BulletScene = ExtResource("1_3cxov") BulletSpeed = 0.0 Direction = Vector2(1, 0) BulletDamage = 0.0 MaxDamage = 0.0 Knockback = 0.0 LifeTime = 1.0 DestroyOnCollision = false Owner = 0 DamageType = 4 RotateSprite = false Controllable = false Freezable = false Grazeable = false GrazeValue = 1.0 Attributes = 0 TimeModifiers = []