[gd_resource type="Resource" script_class="BulletResource" load_steps=7 format=3 uid="uid://bifeoxb6nfykq"] [ext_resource type="PackedScene" uid="uid://bi3f14klscvlw" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_red.tscn" id="1_y6dig"] [ext_resource type="Script" uid="uid://b6h8slfcd5suh" path="res://Scripts/Resources/DecreasingSpeedModifier.cs" id="2_cxo3j"] [ext_resource type="Script" uid="uid://c6kkaq6j4thug" path="res://Scripts/Resources/Modifiers/DelayedPlayerFacingModifier.cs" id="3_85dkg"] [ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="3_871qc"] [sub_resource type="Resource" id="Resource_jeq72"] script = ExtResource("2_cxo3j") decreaseRate = 4.0 [sub_resource type="Resource" id="Resource_edsop"] script = ExtResource("3_85dkg") TimeInSeconds = 0.0 ModifierType = 2 Value = 0.0 Continuous = false [resource] script = ExtResource("3_871qc") BulletScene = ExtResource("1_y6dig") BulletSpeed = 70.0 Direction = Vector2(1, 0) BulletDamage = 20.0 MaxDamage = 1.0 Knockback = 1.0 LifeTime = 20.0 DestroyOnCollision = true Owner = 2 DamageType = 0 RotateSprite = false Controllable = false Freezable = true Grazeable = true GrazeValue = 0.2 Attributes = 34 Modifier = SubResource("Resource_jeq72") TimeModifiers = Array[Object]([SubResource("Resource_edsop")])