[gd_resource type="Resource" script_class="BulletScript" load_steps=6 format=3 uid="uid://cmra7n6so1x4u"] [ext_resource type="Resource" uid="uid://dqnvesdj0dk3v" path="res://Resources/Bullets/simple_enemy_bullet.tres" id="1_lkipe"] [ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="2_omk5v"] [ext_resource type="Script" uid="uid://c0ndqalsc4jve" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="2_v7d4m"] [ext_resource type="Script" uid="uid://bngko08ho85p6" path="res://Scripts/Resources/BulletScript.cs" id="3_omk5v"] [sub_resource type="Resource" id="Resource_lkipe"] script = ExtResource("2_v7d4m") BulletResource = ExtResource("1_lkipe") EmitterOffset = Vector2(0, 0) bulletCount = 16 rotationSpeed = 20.0 _rotationOffset = 0.0 duration = 60.0 spread = 360.0 burstInterval = 0.6 ShotsPerBurst = 4 BurstRate = 0.8 _targetPlayer = false _predictPlayer = false OverrideOwner = false Owner = 0 OverrideDamageType = false DamageType = 0 OverrideControllable = false Controllable = false OverrideCreationModifier = false TimeModifiers = Array[ExtResource("2_omk5v")]([]) WaitForCompletion = true metadata/_custom_type_script = "uid://c0ndqalsc4jve" [resource] script = ExtResource("3_omk5v") Patterns = Array[Object]([SubResource("Resource_lkipe")]) metadata/_custom_type_script = "uid://bngko08ho85p6"