[gd_resource type="Resource" script_class="BossScript" load_steps=10 format=3 uid="uid://1u4y6hvc318e"] [ext_resource type="Script" uid="uid://cdd6q2h0t1hhq" path="res://Scripts/Resources/BossPhase.cs" id="1_k3wbt"] [ext_resource type="Script" uid="uid://fo8sf11p058s" path="res://Scripts/Resources/BulletScripts/SimpleMovementPattern3D.cs" id="2_mi6hp"] [ext_resource type="Script" uid="uid://inasa76li3ym" path="res://Scripts/Resources/ScriptableBullets/BossScript.cs" id="2_t8f0y"] [ext_resource type="Resource" uid="uid://bmdxhsjh2qla6" path="res://Resources/BossPhases/Rumia/Rumia_NS_1_Chase.tres" id="3_ovn8y"] [ext_resource type="Script" uid="uid://cg7gi3tva4gvw" path="res://Scripts/AttackPatterns/WaitPattern.cs" id="6_xfnue"] [sub_resource type="Resource" id="Resource_xfnue"] script = ExtResource("2_mi6hp") relativeTargetPosition = Vector2(-4, 0) moveDuration = 2.0 RelativeToPlayer = true transitionType = 0 easeType = 2 WaitForCompletion = false metadata/_custom_type_script = "uid://fo8sf11p058s" [sub_resource type="Resource" id="Resource_lrsat"] script = ExtResource("2_mi6hp") relativeTargetPosition = Vector2(0, 0) moveDuration = 1.0 RelativeToPlayer = false transitionType = 0 easeType = 2 WaitForCompletion = true metadata/_custom_type_script = "uid://fo8sf11p058s" [sub_resource type="Resource" id="Resource_0t311"] script = ExtResource("6_xfnue") SecondsToWait = 2.0 WaitForCompletion = true metadata/_custom_type_script = "uid://cg7gi3tva4gvw" [sub_resource type="Resource" id="Resource_l0s11"] script = ExtResource("1_k3wbt") PhaseName = "" Threshold = 0 PlayAnimation = false Patterns = Array[Object]([SubResource("Resource_xfnue"), ExtResource("3_ovn8y"), SubResource("Resource_lrsat"), SubResource("Resource_0t311")]) metadata/_custom_type_script = "uid://cdd6q2h0t1hhq" [resource] script = ExtResource("2_t8f0y") BossName = &"Rumia" Phases = Array[ExtResource("1_k3wbt")]([SubResource("Resource_l0s11")]) metadata/_custom_type_script = "uid://inasa76li3ym"