[gd_resource type="Resource" script_class="BossPhase" load_steps=5 format=3 uid="uid://da1vjfavqs7u2"] [ext_resource type="Script" uid="uid://cdd6q2h0t1hhq" path="res://Scripts/Resources/BossPhase.cs" id="1_7asq8"] [ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="1_ykywc"] [ext_resource type="Script" uid="uid://c0ndqalsc4jve" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="1_ys2v3"] [sub_resource type="Resource" id="Resource_q4pcc"] script = ExtResource("1_ys2v3") EmitterOffset = Vector2(0, 0) bulletCount = 16 rotationSpeed = 4.0 _rotationOffset = 0.0 duration = 5.0 spread = 360.0 burstInterval = 0.9 ShotsPerBurst = 100 BurstRate = 0.0 _targetPlayer = false _predictPlayer = false OverrideOwner = false Owner = 0 OverrideDamageType = false DamageType = 0 OverrideControllable = false Controllable = false OverrideCreationModifier = false TimeModifiers = Array[ExtResource("1_ykywc")]([]) WaitForCompletion = true [resource] script = ExtResource("1_7asq8") PhaseName = "" Threshold = 300 PlayAnimation = false Patterns = Array[Object]([SubResource("Resource_q4pcc")])