using Godot; using GTweens.Enums; using GTweens.Extensions; using GTweens.Tweens; namespace GTweensGodot.Extensions; public static class Node2DExtensions { public static GTween TweenGlobalPosition(this Node2D target, Vector2 to, float duration) { return GTweenGodotExtensions.Tween( () => target.GlobalPosition, current => target.GlobalPosition = current, to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenGlobalPositionX(this Node2D target, float to, float duration) { return GTweenExtensions.Tween( () => target.GlobalPosition.X, current => target.GlobalPosition = new Vector2(current, target.GlobalPosition.Y), to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenGlobalPositionY(this Node2D target, float to, float duration) { return GTweenExtensions.Tween( () => target.GlobalPosition.Y, current => target.GlobalPosition = new Vector2(target.GlobalPosition.X, current), to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenPosition(this Node2D target, Vector2 to, float duration) { return GTweenGodotExtensions.Tween( () => target.Position, current => target.Position = current, to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenPositionX(this Node2D target, float to, float duration) { return GTweenExtensions.Tween( () => target.Position.X, current => target.Position = new Vector2(current, target.Position.Y), to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenPositionY(this Node2D target, float to, float duration) { return GTweenExtensions.Tween( () => target.Position.Y, current => target.Position = new Vector2(target.Position.X, current), to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenGlobalRotation(this Node2D target, float to, float duration, RotationMode rotationMode = RotationMode.ShortestDistance) { return GTweenExtensions.Tween( () => target.GlobalRotation, current => target.GlobalRotation = current, () => GTweens.Extensions.AngleExtensions.GetDestinationAngleRadiants(target.GlobalRotation, to, rotationMode), duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenRotation(this Node2D target, float to, float duration, RotationMode rotationMode = RotationMode.ShortestDistance) { return GTweenExtensions.Tween( () => target.Rotation, current => target.Rotation = current, () => GTweens.Extensions.AngleExtensions.GetDestinationAngleRadiants(target.Rotation, to, rotationMode), duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenGlobalRotationDegrees(this Node2D target, float to, float duration, RotationMode rotationMode = RotationMode.ShortestDistance) { return GTweenExtensions.Tween( () => target.GlobalRotationDegrees, current => target.GlobalRotationDegrees = current, () => GTweens.Extensions.AngleExtensions.GetDestinationAngleDegrees(target.GlobalRotationDegrees, to, rotationMode), duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenRotationDegrees(this Node2D target, float to, float duration, RotationMode rotationMode = RotationMode.ShortestDistance) { return GTweenExtensions.Tween( () => target.RotationDegrees, current => target.RotationDegrees = current, () => GTweens.Extensions.AngleExtensions.GetDestinationAngleDegrees(target.RotationDegrees, to, rotationMode), duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenGlobalScale(this Node2D target, Vector2 to, float duration) { return GTweenGodotExtensions.Tween( () => target.GlobalScale, current => target.GlobalScale = current, to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenGlobalScaleX(this Node2D target, float to, float duration) { return GTweenExtensions.Tween( () => target.GlobalScale.X, current => target.GlobalScale = new Vector2(current, target.GlobalScale.Y), to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenGlobalScaleY(this Node2D target, float to, float duration) { return GTweenExtensions.Tween( () => target.GlobalScale.Y, current => target.GlobalScale = new Vector2(target.GlobalScale.X, current), to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenScale(this Node2D target, Vector2 to, float duration) { return GTweenGodotExtensions.Tween( () => target.Scale, current => target.Scale = current, to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenScaleX(this Node2D target, float to, float duration) { return GTweenExtensions.Tween( () => target.Scale.X, current => target.Scale = new Vector2(current, target.Scale.Y), to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenScaleY(this Node2D target, float to, float duration) { return GTweenExtensions.Tween( () => target.Scale.Y, current => target.Scale = new Vector2(target.Scale.X, current), to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenGlobalSkew(this Node2D target, float to, float duration) { return GTweenExtensions.Tween( () => target.GlobalSkew, current => target.GlobalSkew = current, to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenSkew(this Node2D target, float to, float duration) { return GTweenExtensions.Tween( () => target.Skew, current => target.Skew = current, to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } }