using GTweens.Easings; using GTweens.Enums; namespace GTweens.Tweeners { public interface ITweener { float Duration { get; } float Elapsed { get; } float Remaining { get; } bool IsPlaying { get; } bool IsCompleted { get; } bool IsKilled { get; } bool IsCompletedOrKilled { get; } void SetEasing(EasingDelegate easingFunction); void Reset(ResetMode mode); void Start(); void Tick(float deltaTime); void Complete(); void Kill(); } }