using GTweens.Easings; using GTweens.Enums; namespace GTweens.TweenBehaviours; public interface ITweenBehaviour { float GetDuration(); float GetElapsed(); float GetRemaining(); bool GetLoopable(); void Start(bool isCompletingInstantly); void Tick(float deltaTime); void Kill(); void Complete(); void Reset(bool kill, ResetMode loopResetMode); void SetEasing(EasingDelegate easingFunction); bool GetFinished(); }