[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=4 format=3 uid="uid://cqyc33bbc701f"] [ext_resource type="Script" uid="uid://msq50x6rk4po" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_oh5jt"] [ext_resource type="Resource" uid="uid://ermxog0n4mvn" path="res://3D/TrenchBroom/EntityDefinitions/base/trigger_base.tres" id="1_xcmav"] [ext_resource type="Script" uid="uid://bafphlee7g81i" path="res://3D/TrenchBroom/EntityScripts/Triggers/TriggerArea.cs" id="3_xcmav"] [resource] script = ExtResource("1_oh5jt") spawn_type = 2 origin_type = 4 build_visuals = false use_in_baked_light = false shadow_casting_setting = 0 build_occlusion = false render_layers = 0 collision_shape_type = 1 collision_layer = 4 collision_mask = 2 collision_priority = 1.0 collision_shape_margin = 0.04 add_textures_metadata = false add_vertex_metadata = false add_face_position_metadata = false add_face_normal_metadata = false add_collision_shape_face_range_metadata = false script_class = ExtResource("3_xcmav") classname = "trigger_area" description = "Area node that activates its target group when entered." func_godot_internal = false base_classes = Array[Resource]([ExtResource("1_xcmav")]) class_properties = {} class_property_descriptions = {} auto_apply_to_matching_node_properties = false meta_properties = { "color": Color(0.8, 0, 0.8, 1) } node_class = "Area3D" name_property = "" metadata/_custom_type_script = "uid://msq50x6rk4po"