[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" load_steps=6 format=3 uid="uid://fbovhni8adhg"] [ext_resource type="Script" uid="uid://c83r7t467hm4m" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="1_28xij"] [ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_eykl4"] [ext_resource type="Resource" uid="uid://kerywjgft7vh" path="res://3D/TrenchBroom/EntityDefinitions/base/target_base.tres" id="2_tniba"] [ext_resource type="Resource" uid="uid://bd4h6ha84s74b" path="res://3D/TrenchBroom/EntityDefinitions/base/activation_type_base.tres" id="3_1p4gc"] [ext_resource type="PackedScene" uid="uid://dtuxpu88vaini" path="res://3D/Scenes/Triggers/AlarmTrigger_3D.tscn" id="4_drrch"] [resource] script = ExtResource("1_28xij") scene_file = ExtResource("4_drrch") apply_rotation_on_map_build = false apply_scale_on_map_build = false classname = "trigger_alarm" description = "Alarm trigger" func_godot_internal = false base_classes = Array[Resource]([ExtResource("1_eykl4"), ExtResource("2_tniba"), ExtResource("3_1p4gc")]) class_properties = { "activateondisable": false, "activateonenable": true } class_property_descriptions = { "activateondisable": "Activates the trigger when the alarm is disabled", "activateonenable": "Activate the trigger when the alarm is triggered" } auto_apply_to_matching_node_properties = false meta_properties = { "color": Color(0.6, 0.462745, 0.666667, 1), "size": AABB(-8, -8, -8, 8, 8, 8) } node_class = "" name_property = "" metadata/_custom_type_script = "uid://c83r7t467hm4m"