[gd_resource type="Resource" script_class="FuncGodotFGDModelPointClass" load_steps=4 format=3 uid="uid://cs333m37kmp2y"] [ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_6p0lm"] [ext_resource type="PackedScene" uid="uid://dyi4ji0t3ryi4" path="res://3D/Scenes/Props/chest_3d.tscn" id="2_6p0lm"] [ext_resource type="Script" uid="uid://dkmyelig23ub5" path="res://addons/func_godot/src/fgd/func_godot_fgd_model_point_class.gd" id="3_6p0lm"] [resource] script = ExtResource("3_6p0lm") target_map_editor = 1 models_sub_folder = "" scale_expression = "" generate_size_property = false rotation_offset = Vector3(0, 180, 0) generate_gd_ignore_file = false scene_file = ExtResource("2_6p0lm") apply_rotation_on_map_build = true apply_scale_on_map_build = false classname = "actor_chest_1" description = "Chest Type 1" func_godot_internal = false base_classes = Array[Resource]([ExtResource("1_6p0lm")]) class_properties = { "items": "" } class_property_descriptions = {} auto_apply_to_matching_node_properties = false meta_properties = { "model": "\"3D\\MapModels/actor_chest_1.glb\"", "size": AABB(-8, -8, -8, 8, 8, 8) } node_class = "" name_property = "" metadata/_custom_type_script = "uid://c83r7t467hm4m"