[gd_scene load_steps=5 format=3 uid="uid://cgy5kmem2hrps"] [ext_resource type="Script" uid="uid://ccxnvbthsvka3" path="res://Scripts/Actors/Destructible3D.cs" id="1_3hjfg"] [ext_resource type="Resource" uid="uid://bes254wblt1lm" path="res://Resources/Bullets/Explosion_Harmless_Small_3D.tres" id="2_loy8v"] [ext_resource type="PackedScene" uid="uid://c1acf6anldpax" path="res://3D/BlockbenchModels/WallFan/Wall_Fan.gltf" id="3_3hjfg"] [sub_resource type="BoxShape3D" id="BoxShape3D_hsg1w"] size = Vector3(1.7616, 1.74991, 0.186701) [node name="WallFan" type="StaticBody3D" groups=["Destroyable"]] collision_layer = 16 collision_mask = 0 script = ExtResource("1_3hjfg") Health = 6.0 ExplosionData = ExtResource("2_loy8v") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00335696, -0.10049, 0.0361923) shape = SubResource("BoxShape3D_hsg1w") [node name="blockbench_export" parent="." instance=ExtResource("3_3hjfg")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 4.37114e-09) [node name="AnimationPlayer" parent="blockbench_export" index="1"] autoplay = "Rotate" [editable path="blockbench_export"]